30 #include "DetectorConstruction.hh"
38 :fPhysiWorld(NULL), fLogicWorld(NULL), fSolidWorld(NULL)
52 return ConstructDetector();
57 void DetectorConstruction::DefineMaterials()
81 fSolidWorld =
new G4Box(
"World",
82 fWorldSizeX/2,fWorldSizeY/2,fWorldSizeZ/2);
100 fWorldSizeX/2,fWorldSizeY/2,TargetSizeZ/2);
G4Material * FindOrBuildMaterial(const G4String &name, G4bool isotopes=true, G4bool warning=false)
CLHEP::Hep3Vector G4ThreeVector
void AddRootLogicalVolume(G4LogicalVolume *lv)
G4VPhysicalVolume * Construct()
void SetVisibility(G4bool)
void SetProductionCut(G4double cut, G4int index=-1)
static G4NistManager * Instance()
void SetProductionCuts(G4ProductionCuts *cut)
void SetVisAttributes(const G4VisAttributes *pVA)