30 #include "DetectorConstruction.hh" 
   38 :fPhysiWorld(NULL), fLogicWorld(NULL), fSolidWorld(NULL)
 
   52   return ConstructDetector();
 
   57 void DetectorConstruction::DefineMaterials()
 
   81   fSolidWorld = 
new G4Box(
"World",                   
 
   82                fWorldSizeX/2,fWorldSizeY/2,fWorldSizeZ/2);  
 
  100                  fWorldSizeX/2,fWorldSizeY/2,TargetSizeZ/2);   
 
G4Material * FindOrBuildMaterial(const G4String &name, G4bool isotopes=true, G4bool warning=false)
 
CLHEP::Hep3Vector G4ThreeVector
 
void AddRootLogicalVolume(G4LogicalVolume *lv)
 
G4VPhysicalVolume * Construct()
 
void SetVisibility(G4bool)
 
void SetProductionCut(G4double cut, G4int index=-1)
 
static G4NistManager * Instance()
 
void SetProductionCuts(G4ProductionCuts *cut)
 
void SetVisAttributes(const G4VisAttributes *pVA)