33 #ifdef G4VIS_BUILD_OPENGLWIN32_DRIVER 
   62     new G4OpenGLStoredWin32Viewer ((G4OpenGLStoredSceneHandler&) scene, name);
 
   64     if (pView -> GetViewId () < 0) {
 
   67       G4cerr << 
"G4OpenGLStoredWin32::CreateViewer: error flagged by" 
   68     " negative view id in G4OpenGLStoredWin32Viewer creation." 
   69     "\n Destroying view and returning null pointer." << 
G4endl;
 
   73     G4cerr << 
"G4OpenGLStoredWin32::CreateViewer: null pointer on" 
   74       " new G4OpenGLStoredWin32Viewer." << 
G4endl;
 
G4VSceneHandler * CreateSceneHandler(const G4String &name="")
 
static G4OpenGLViewerMessenger * GetInstance()
 
G4String G4VisFeaturesOfOpenGLSWin32()
 
G4VViewer * CreateViewer(G4VSceneHandler &, const G4String &name="")
 
G4GLOB_DLL std::ostream G4cerr