32 #ifdef G4VIS_BUILD_OPENGLQT_DRIVER
52 G4bool isCompatible =
false;
58 while (
G4UIbatch* batch = dynamic_cast<G4UIbatch*>(session)) {
59 session = batch->GetPreviousSession();
68 if (dynamic_cast<G4UIQt*>(session)) {
G4UIsession * GetSession() const
G4bool IsUISessionCompatible() const
static G4UImanager * GetUIpointer()
G4OpenGLQt(const G4String &name, const G4String &nickname, const G4String &description, Functionality f)