Geant4
9.6.p02
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geant4_9_6_p02
examples
extended
geometry
olap
olapex.cc
Go to the documentation of this file.
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//
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// ********************************************************************
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// * License and Disclaimer *
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// * *
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// * The Geant4 software is copyright of the Copyright Holders of *
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// * the Geant4 Collaboration. It is provided under the terms and *
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// * conditions of the Geant4 Software License, included in the file *
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// * LICENSE and available at http://cern.ch/geant4/license . These *
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// * include a list of copyright holders. *
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// * *
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// * Neither the authors of this software system, nor their employing *
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// * institutes,nor the agencies providing financial support for this *
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// * work make any representation or warranty, express or implied, *
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// * regarding this software system or assume any liability for its *
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// * use. Please see the license in the file LICENSE and URL above *
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// * for the full disclaimer and the limitation of liability. *
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// * *
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// * This code implementation is the result of the scientific and *
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// * technical work of the GEANT4 collaboration. *
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// * By using, copying, modifying or distributing the software (or *
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// * any work based on the software) you agree to acknowledge its *
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// * use in resulting scientific publications, and indicate your *
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// * acceptance of all terms of the Geant4 Software license. *
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// ********************************************************************
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//
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//
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//
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// $Id$
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//
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//
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// --------------------------------------------------------------
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// GEANT 4 - OLAP, Debugging Tool for Ovelapping Geometries
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//
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// Author: Martin Liendl - Martin.Liendl@cern.ch
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//
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// --------------------------------------------------------------
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//
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// the detector-construction
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#include "
RandomDetector.hh
"
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// Geant4
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#include "
G4RunManager.hh
"
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#include "
G4UImanager.hh
"
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// this module
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#include "
OlapGenerator.hh
"
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#include "
OlapDetConstr.hh
"
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#include "
OlapPhysicsList.hh
"
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#include "
OlapManager.hh
"
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#include "
OlapRunAction.hh
"
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#include "
OlapEventAction.hh
"
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#include "
OlapSteppingAction.hh
"
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#include "
G4GeoNav.hh
"
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#ifdef G4VIS_USE
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#include "
G4VisExecutive.hh
"
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#endif
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#ifdef G4UI_USE
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#include "
G4UIExecutive.hh
"
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#endif
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#ifdef debug
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#include "
G4LogicalVolumeStore.hh
"
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#include "
G4PhysicalVolumeStore.hh
"
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#endif
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int
main
(
int
argc,
char
** argv) {
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G4RunManager
* runManager =
new
G4RunManager
;
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// put the user-geometry here
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G4VUserDetectorConstruction
* origGeom =
new
RandomDetector
(0);
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OlapDetConstr
* olapGeom =
new
OlapDetConstr
(origGeom);
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runManager->
SetUserInitialization
(olapGeom);
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runManager->
SetUserInitialization
(
new
OlapPhysicsList
);
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runManager->
SetUserAction
(
new
OlapGenerator
);
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// initialize G4
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runManager->
Initialize
();
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// initialize overlap-detection
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OlapManager
* olap =
OlapManager::GetOlapManager
();
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olap->
GotoLV
(olap->
GetFullWorld
()->
GetLogicalVolume
()->
GetName
());
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//User action classes.
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OlapRunAction
* olapRunAction =
new
OlapRunAction
;
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OlapEventAction
* olapEventAction =
new
OlapEventAction
(olapRunAction);
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OlapSteppingAction
* olapSteppingAction =
new
OlapSteppingAction
(olapEventAction);
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runManager->
SetUserAction
(olapRunAction);
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runManager->
SetUserAction
(olapEventAction);
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runManager->
SetUserAction
(olapSteppingAction);
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#ifdef debug
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//Get number of logical and physical volumes
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G4LogicalVolumeStore
* logstore =
G4LogicalVolumeStore::GetInstance
();
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G4PhysicalVolumeStore
* phystore =
G4PhysicalVolumeStore::GetInstance
();
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G4cout
<< endl
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<<
"Number of Logical volumes "
<< logstore->entries() << endl
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<<
"===================================="
<< endl
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<<
"Number of Physical volumes "
<< phystore->entries() << endl
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<<
"===================================="
<< endl << endl;
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#endif
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#ifdef G4VIS_USE
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//Instantiating VisManager
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G4VisManager
*visManager =
new
G4VisExecutive
;
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visManager ->
Initialize
();
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#endif
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//Get the pointer for the User Interface maager
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G4UImanager
* UImanager =
G4UImanager::GetUIpointer
();
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if
(argc!=1)
// batch mode
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{
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#ifdef G4VIS_USE
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visManager->
SetVerboseLevel
(
"quiet"
);
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#endif
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G4String
command =
"/control/execute "
;
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G4String
fileName = argv[1];
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UImanager->
ApplyCommand
(command+fileName);
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}
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else
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{
// interactive mode : define UI session
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#ifdef G4UI_USE
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G4UIExecutive
* ui =
new
G4UIExecutive
(argc, argv);
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ui->
SessionStart
();
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delete
ui;
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#endif
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}
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#ifdef G4VIS_USE
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delete
visManager;
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#endif
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delete
runManager;
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return
0;
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}
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