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9.6.p02
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geant4_9_6_p02
examples
extended
eventgenerator
particleGun
include
PrimaryGeneratorAction.hh
Go to the documentation of this file.
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//
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// ********************************************************************
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// * License and Disclaimer *
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// * *
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// * The Geant4 software is copyright of the Copyright Holders of *
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// * the Geant4 Collaboration. It is provided under the terms and *
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// * conditions of the Geant4 Software License, included in the file *
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// * LICENSE and available at http://cern.ch/geant4/license . These *
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// * include a list of copyright holders. *
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// * *
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// * Neither the authors of this software system, nor their employing *
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// * institutes,nor the agencies providing financial support for this *
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// * work make any representation or warranty, express or implied, *
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// * regarding this software system or assume any liability for its *
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// * use. Please see the license in the file LICENSE and URL above *
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// * for the full disclaimer and the limitation of liability. *
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// * *
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// * This code implementation is the result of the scientific and *
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// * technical work of the GEANT4 collaboration. *
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// * By using, copying, modifying or distributing the software (or *
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// * any work based on the software) you agree to acknowledge its *
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// * use in resulting scientific publications, and indicate your *
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// * acceptance of all terms of the Geant4 Software license. *
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// ********************************************************************
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//
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//
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//
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// $Id$
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//
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
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#ifndef PrimaryGeneratorAction_h
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#define PrimaryGeneratorAction_h 1
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#include "
G4VUserPrimaryGeneratorAction.hh
"
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#include "
globals.hh
"
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class
PrimaryGeneratorAction1
;
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class
PrimaryGeneratorAction2
;
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class
PrimaryGeneratorAction3
;
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class
PrimaryGeneratorAction4
;
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class
PrimaryGeneratorMessenger
;
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class
G4ParticleGun
;
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class
G4Event
;
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
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class
PrimaryGeneratorAction
:
public
G4VUserPrimaryGeneratorAction
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{
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public
:
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PrimaryGeneratorAction
();
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~PrimaryGeneratorAction
();
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public
:
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void
GeneratePrimaries
(
G4Event
*);
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public
:
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G4ParticleGun
*
GetParticleGun
() {
return
particleGun; };
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void
SelectAction
(
G4int
i) { selectedAction = i; };
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G4int
GetSelectedAction
() {
return
selectedAction; };
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PrimaryGeneratorAction1
*
GetAction1
() {
return
action1; };
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PrimaryGeneratorAction2
*
GetAction2
() {
return
action2; };
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PrimaryGeneratorAction3
*
GetAction3
() {
return
action3; };
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PrimaryGeneratorAction4
*
GetAction4
() {
return
action4; };
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private
:
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G4ParticleGun
* particleGun;
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PrimaryGeneratorAction1
* action1;
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PrimaryGeneratorAction2
* action2;
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PrimaryGeneratorAction3
* action3;
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PrimaryGeneratorAction4
* action4;
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G4int
selectedAction;
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PrimaryGeneratorMessenger
* gunMessenger;
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};
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
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#endif
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