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Geant4
9.6.p02
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This is the complete list of members for G4Ray, including all inherited members.
| CalcPlane3Pts(G4Plane &plane, const G4Point3D &a, const G4Point3D &b, const G4Point3D &c) | G4Ray | static |
| CreatePlanes() | G4Ray | |
| G4Ray() | G4Ray | |
| G4Ray(const G4Point3D &start0, const G4Vector3D &dir0) | G4Ray | |
| GetDir() const | G4Ray | inline |
| GetPlane(G4int number_of_plane) const | G4Ray | |
| GetPoint(G4double i) const | G4Ray | inline |
| GetPPoint(const G4Point3D &p) const | G4Ray | inline |
| GetStart() const | G4Ray | inline |
| Init(const G4Point3D &start0, const G4Vector3D &dir0) | G4Ray | |
| Magnitude(const G4Plane &a) | G4Ray | static |
| Magsq(const G4Plane &a) | G4Ray | static |
| MatVecOrtho(register G4Vector3D &out, register const G4Vector3D &in) | G4Ray | |
| NearZero(G4double val, G4double epsilon) const | G4Ray | inline |
| P2(G4double x) const | G4Ray | inline |
| RayCheck() | G4Ray | |
| SetDir(const G4Vector3D &dir0) | G4Ray | inline |
| SetStart(const G4Point3D &start0) | G4Ray | inline |
| Vadd2(G4Point3D &a, const G4Point3D &b, const G4Vector3D &c) | G4Ray | static |
| Vcross(G4Plane &a, const G4Vector3D &b, const G4Vector3D &c) | G4Ray | static |
| Vcross(G4Vector3D &a, const G4Vector3D &b, const G4Vector3D &c) | G4Ray | static |
| Vdot(const G4Plane &a, const G4Point3D &b) | G4Ray | static |
| Vmove(G4Point3D &a, const G4Point3D &b) | G4Ray | static |
| Vscale(G4Plane &a, const G4Plane &b, G4double c) | G4Ray | static |
| Vsetall(G4Vector3D &a, G4double s) | G4Ray | inline |
| Vsub2(G4Vector3D &a, const G4Point3D &b, const G4Point3D &c) | G4Ray | static |
| ~G4Ray() | G4Ray |
1.8.4