Geant4  9.6.p02
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XPrimaryGeneratorAction.cc
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25 //
28 //
29 // $Id$
30 //
31 
33 
34 #include "G4Event.hh"
35 #include "G4ParticleGun.hh"
36 #include "G4RandomDirection.hh"
37 
38 #include "XTPhononFast.hh"
39 #include "XTPhononSlow.hh"
40 #include "XLPhonon.hh"
41 
42 #include "G4SystemOfUnits.hh"
43 
44 using namespace std;
45 
47 {
48  G4int n_particle = 1;
49  particleGun = new G4ParticleGun(n_particle);
50 
51  // default particle kinematic
52  particleGun->SetParticleDefinition(XLPhonon::PhononDefinition());
53  particleGun->SetParticleMomentumDirection(G4RandomDirection());
54  particleGun->SetParticlePosition(G4ThreeVector(0.0,0.0,0.0));
55  particleGun->SetParticleEnergy(1e-4*eV);
56 }
57 
58 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
59 
60 
62 {
63  delete particleGun;
64 }
65 
66 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
67 
68 
70 {
71 
72  particleGun->SetParticleMomentumDirection(G4RandomDirection());
73 
74  G4double selector = G4UniformRand();
75  if(selector<0.53539) {
76  particleGun->SetParticleDefinition(XTPhononSlow::PhononDefinition());
77  }
78  else if(selector<0.90217) {
79  particleGun->SetParticleDefinition(XTPhononFast::PhononDefinition());
80  }
81  else {
82  particleGun->SetParticleDefinition(XLPhonon::PhononDefinition());
83  }
84 
85  //Set phonon energy.
86  //Do not set momentum direction here.
87  //Any momentum direction set here will be overwritten
88  //by XPhononStackingAction::ClassifyNewTrack
89  particleGun->SetParticleEnergy(0.0075*eV);
90  particleGun->GeneratePrimaryVertex(anEvent);
91 
92 }
93 
94 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
95 
96