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9.6.p02
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geant4_9_6_p02
examples
extended
runAndEvent
RE04
src
RE04DetectorContruction.cc
Go to the documentation of this file.
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//
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// ********************************************************************
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// * License and Disclaimer *
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// * *
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// * The Geant4 software is copyright of the Copyright Holders of *
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// * the Geant4 Collaboration. It is provided under the terms and *
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// * conditions of the Geant4 Software License, included in the file *
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// * LICENSE and available at http://cern.ch/geant4/license . These *
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// * include a list of copyright holders. *
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// * *
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// * Neither the authors of this software system, nor their employing *
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// * institutes,nor the agencies providing financial support for this *
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// * work make any representation or warranty, express or implied, *
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// * regarding this software system or assume any liability for its *
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// * use. Please see the license in the file LICENSE and URL above *
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// * for the full disclaimer and the limitation of liability. *
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// * *
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// * This code implementation is the result of the scientific and *
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// * technical work of the GEANT4 collaboration. *
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// * By using, copying, modifying or distributing the software (or *
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// * any work based on the software) you agree to acknowledge its *
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// * use in resulting scientific publications, and indicate your *
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// * acceptance of all terms of the Geant4 Software license. *
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// ********************************************************************
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//
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//
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// $Id: $
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//
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#include "
RE04DetectorConstruction.hh
"
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#include "
G4NistManager.hh
"
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#include "
G4Material.hh
"
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#include "
G4Box.hh
"
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#include "
G4LogicalVolume.hh
"
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#include "
G4PVPlacement.hh
"
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#include "
G4UniformMagField.hh
"
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#include "
G4TransportationManager.hh
"
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#include "
G4FieldManager.hh
"
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#include "
G4VisAttributes.hh
"
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#include "
G4Colour.hh
"
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#include "
G4SystemOfUnits.hh
"
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#include "
G4ios.hh
"
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
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RE04DetectorConstruction::RE04DetectorConstruction
()
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: fAir(0), fWater(0), fPb(0), fWorldPhys(0), fConstructed(false)
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{;}
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
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RE04DetectorConstruction::~RE04DetectorConstruction
()
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{;}
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
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G4VPhysicalVolume
*
RE04DetectorConstruction::Construct
()
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{
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if
(!fConstructed)
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{
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fConstructed =
true
;
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DefineMaterials();
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SetupGeometry();
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}
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return
fWorldPhys;
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}
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
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void
RE04DetectorConstruction::DefineMaterials()
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{
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//=====================
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// Material Definitions
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//=====================
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//
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//-------- NIST Materials ----------------------------------------------------
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// Material Information imported from NIST database.
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//
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G4NistManager
* pNISTman =
G4NistManager::Instance
();
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fAir = pNISTman->
FindOrBuildMaterial
(
"G4_AIR"
);
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fWater = pNISTman->
FindOrBuildMaterial
(
"G4_WATER"
);
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fPb = pNISTman->
FindOrBuildMaterial
(
"G4_Pb"
);
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//
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// Print all the materials defined.
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G4cout
<<
G4endl
<<
"The materials defined are : "
<<
G4endl
<<
G4endl
;
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G4cout
<< *(
G4Material::GetMaterialTable
()) << G4endl;
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}
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
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void
RE04DetectorConstruction::SetupGeometry()
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{
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//
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// World
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//
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G4VSolid
* worldSolid =
new
G4Box
(
"World"
,1.*
m
,1.*
m
,1.*
m
);
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G4LogicalVolume
* worldLogical =
new
G4LogicalVolume
(worldSolid,fAir,
"World"
);
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fWorldPhys =
new
G4PVPlacement
(0,
G4ThreeVector
(),worldLogical,
"World"
,
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0,
false
,0);
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//
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// Phantom
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//
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G4VSolid
* phantomSolid =
new
G4Box
(
"Phantom"
,50.*
cm
,50.*
cm
,50.*
cm
);
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G4LogicalVolume
* phantomLogical =
new
G4LogicalVolume
(phantomSolid,fAir,
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"Phantom"
);
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new
G4PVPlacement
(0,
G4ThreeVector
(),phantomLogical,
"Phantom"
,
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worldLogical,
false
,0);
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//
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// Visualization attributes
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//
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worldLogical->
SetVisAttributes
(
G4VisAttributes::Invisible
);
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G4VisAttributes
* simpleBoxVisAtt=
new
G4VisAttributes
(
G4Colour
(1.0,1.0,1.0));
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simpleBoxVisAtt->
SetVisibility
(
true
);
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phantomLogical->
SetVisAttributes
(simpleBoxVisAtt);
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}
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