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9.6.p02
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geant4_9_6_p02
examples
advanced
medical_linac
include
ML2WorldConstruction.hh
Go to the documentation of this file.
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//
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// ********************************************************************
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// * License and Disclaimer *
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// * *
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// * The Geant4 software is copyright of the Copyright Holders of *
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// * the Geant4 Collaboration. It is provided under the terms and *
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// * conditions of the Geant4 Software License, included in the file *
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// * LICENSE and available at http://cern.ch/geant4/license . These *
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// * include a list of copyright holders. *
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// * *
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// * Neither the authors of this software system, nor their employing *
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// * institutes,nor the agencies providing financial support for this *
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// * work make any representation or warranty, express or implied, *
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// * regarding this software system or assume any liability for its *
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// * use. Please see the license in the file LICENSE and URL above *
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// * for the full disclaimer and the limitation of liability. *
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// * *
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// * This code implementation is the result of the scientific and *
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// * technical work of the GEANT4 collaboration. *
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// * By using, copying, modifying or distributing the software (or *
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// * any work based on the software) you agree to acknowledge its *
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// * use in resulting scientific publications, and indicate your *
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// * acceptance of all terms of the Geant4 Software license. *
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// ********************************************************************
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//
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// The code was written by :
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// ^Claudio Andenna claudio.andenna@ispesl.it, claudio.andenna@iss.infn.it
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// *Barbara Caccia barbara.caccia@iss.it
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// with the support of Pablo Cirrone (LNS, INFN Catania Italy)
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// with the contribute of Alessandro Occhigrossi*
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//
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// ^INAIL DIPIA - ex ISPESL and INFN Roma, gruppo collegato Sanità, Italy
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// *Istituto Superiore di Sanità and INFN Roma, gruppo collegato Sanità, Italy
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// Viale Regina Elena 299, 00161 Roma (Italy)
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// tel (39) 06 49902246
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// fax (39) 06 49387075
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//
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// more information:
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// http://g4advancedexamples.lngs.infn.it/Examples/medical-linac
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//
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//*******************************************************//
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#ifndef CML2WorldConstructionH
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#define CML2WorldConstructionH
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#include "
ML2SinputData.hh
"
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#include "
G4VUserDetectorConstruction.hh
"
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#include "
G4VPhysicalVolume.hh
"
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#include "
G4LogicalVolume.hh
"
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#include "
G4Box.hh
"
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#include "
G4VisAttributes.hh
"
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#include "
G4PVPlacement.hh
"
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#include "
G4NistManager.hh
"
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#include "
ML2AcceleratorConstruction.hh
"
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#include "
ML2PhantomConstruction.hh
"
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#include "
ML2PhaseSpaces.hh
"
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#include "
G4PhysicalVolumeStore.hh
"
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#include "
G4LogicalVolumeStore.hh
"
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#include "
G4SolidStore.hh
"
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#include "
G4RegionStore.hh
"
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#include "
ML2PrimaryGenerationAction.hh
"
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class
G4VPhysicalVolume
;
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class
CML2PhantomConstruction
;
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class
CML2AcceleratorConstruction
;
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class
CML2PhaseSpaces
;
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class
CML2WorldConstruction
:
public
G4VUserDetectorConstruction
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{
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public
:
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CML2WorldConstruction
(
void
);
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~CML2WorldConstruction
(
void
);
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G4VPhysicalVolume
*
Construct
();
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bool
create
(
SInputData
*inputData,
bool
bOnlyVisio);
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static
CML2WorldConstruction
*
GetInstance
(
void
);
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G4int
getNParticleBackScattered
(){
return
backScatteredPlane->
getCML2SensDetNParticle
();}
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G4int
getNParticlePhaseSpace
(){
return
phaseSpace->
getCML2SensDetNParticle
();}
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inline
G4int
getTotalNumberOfEventsInPhantom
(){
return
phantomEnv->
getTotalNumberOfEvents
();}
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inline
CML2AcceleratorConstruction
*
getCML2AcceleratorConstruction
(){
return
acceleratorEnv;}
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bool
newGeometry
();
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bool
getWorldCreated
(){
return
bWorldCreated;}
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inline
void
savePhantomData
(){
if
(phantomEnv!=0){phantomEnv->
saveData
();}}
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inline
void
savePhaseSpaceData
(){
if
(phaseSpace!=0){phaseSpace->
save
();}}
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inline
CML2PhantomConstruction
*
getPhantomWorld
(){
return
phantomEnv;}
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inline
CML2AcceleratorConstruction
*
getAcceleratorWorld
(){
return
acceleratorEnv;}
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void
checkVolumeOverlap
();
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inline
G4bool
getbOnlyVisio
(){
return
bOnlyVisio;}
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private
:
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static
CML2WorldConstruction
* instance;
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bool
bWorldCreated;
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CML2AcceleratorConstruction
*acceleratorEnv;
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CML2PhantomConstruction
*phantomEnv;
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G4VPhysicalVolume
* PVWorld;
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CML2PhaseSpaces
*phaseSpace;
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CML2PhaseSpaces
*backScatteredPlane;
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G4bool
bOnlyVisio;
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};
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#endif
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