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9.6.p02
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geant4_9_6_p02
examples
extended
optical
LXe
include
LXeTrajectory.hh
Go to the documentation of this file.
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//
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// ********************************************************************
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// * License and Disclaimer *
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// * *
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// * The Geant4 software is copyright of the Copyright Holders of *
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// * the Geant4 Collaboration. It is provided under the terms and *
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// * conditions of the Geant4 Software License, included in the file *
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// * LICENSE and available at http://cern.ch/geant4/license . These *
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// * include a list of copyright holders. *
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// * *
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// * Neither the authors of this software system, nor their employing *
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// * institutes,nor the agencies providing financial support for this *
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// * work make any representation or warranty, express or implied, *
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// * regarding this software system or assume any liability for its *
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// * use. Please see the license in the file LICENSE and URL above *
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// * for the full disclaimer and the limitation of liability. *
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// * *
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// * This code implementation is the result of the scientific and *
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// * technical work of the GEANT4 collaboration. *
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// * By using, copying, modifying or distributing the software (or *
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// * any work based on the software) you agree to acknowledge its *
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// * use in resulting scientific publications, and indicate your *
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// * acceptance of all terms of the Geant4 Software license. *
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// ********************************************************************
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//
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//
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#ifndef LXeTrajectory_h
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#define LXeTrajectory_h 1
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#include "
G4Trajectory.hh
"
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#include "
G4Allocator.hh
"
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#include "
G4ios.hh
"
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#include "
globals.hh
"
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#include "
G4ParticleDefinition.hh
"
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#include "
G4TrajectoryPoint.hh
"
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#include "
G4Track.hh
"
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#include "
G4Step.hh
"
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class
G4Polyline
;
// Forward declaration.
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class
LXeTrajectory
:
public
G4Trajectory
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{
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public
:
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LXeTrajectory
();
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LXeTrajectory
(
const
G4Track
* aTrack);
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LXeTrajectory
(
LXeTrajectory
&);
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virtual
~LXeTrajectory
();
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virtual
void
DrawTrajectory
()
const
;
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virtual
void
DrawTrajectory
(
G4int
i_mode=0)
const
;
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inline
void
*
operator
new
(size_t);
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inline
void
operator
delete
(
void
*);
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void
SetDrawTrajectory
(
G4bool
b
){fDrawit=
b
;}
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void
WLS
(){fWls=
true
;}
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void
SetForceDrawTrajectory
(
G4bool
b
){fForceDraw=
b
;}
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void
SetForceNoDrawTrajectory
(
G4bool
b
){fForceNoDraw=
b
;}
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private
:
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G4bool
fWls;
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G4bool
fDrawit;
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G4bool
fForceNoDraw;
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G4bool
fForceDraw;
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G4ParticleDefinition
* fParticleDefinition;
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};
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extern
G4Allocator<LXeTrajectory>
LXeTrajectoryAllocator
;
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inline
void
* LXeTrajectory::operator
new
(size_t)
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{
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void
* aTrajectory;
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aTrajectory = (
void
*)LXeTrajectoryAllocator.
MallocSingle
();
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return
aTrajectory;
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}
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inline
void
LXeTrajectory::operator
delete
(
void
* aTrajectory)
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{
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LXeTrajectoryAllocator.
FreeSingle
((
LXeTrajectory
*)aTrajectory);
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}
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#endif
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