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9.6.p02
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geant4_9_6_p02
examples
extended
optical
LXe
src
LXeScintHit.cc
Go to the documentation of this file.
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//
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// ********************************************************************
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// * License and Disclaimer *
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// * *
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// * The Geant4 software is copyright of the Copyright Holders of *
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// * the Geant4 Collaboration. It is provided under the terms and *
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// * conditions of the Geant4 Software License, included in the file *
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// * LICENSE and available at http://cern.ch/geant4/license . These *
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// * include a list of copyright holders. *
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// * *
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// * Neither the authors of this software system, nor their employing *
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// * institutes,nor the agencies providing financial support for this *
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// * work make any representation or warranty, express or implied, *
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// * regarding this software system or assume any liability for its *
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// * use. Please see the license in the file LICENSE and URL above *
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// * for the full disclaimer and the limitation of liability. *
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// * *
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// * This code implementation is the result of the scientific and *
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// * technical work of the GEANT4 collaboration. *
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// * By using, copying, modifying or distributing the software (or *
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// * any work based on the software) you agree to acknowledge its *
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// * use in resulting scientific publications, and indicate your *
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// * acceptance of all terms of the Geant4 Software license. *
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// ********************************************************************
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//
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//
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//
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#include "
LXeScintHit.hh
"
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#include "
G4ios.hh
"
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#include "
G4VVisManager.hh
"
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#include "
G4Colour.hh
"
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#include "
G4VisAttributes.hh
"
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#include "
G4LogicalVolume.hh
"
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#include "
G4VPhysicalVolume.hh
"
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G4Allocator<LXeScintHit>
LXeScintHitAllocator
;
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
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LXeScintHit::LXeScintHit
() : fEdep(0.), fPos(0.), fPhysVol(0) {}
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
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LXeScintHit::LXeScintHit
(
G4VPhysicalVolume
* pVol) : fPhysVol(pVol) {}
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
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LXeScintHit::~LXeScintHit
() {}
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
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LXeScintHit::LXeScintHit
(
const
LXeScintHit
&
right
) :
G4VHit
()
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{
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fEdep = right.fEdep;
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fPos = right.fPos;
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fPhysVol = right.fPhysVol;
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}
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
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const
LXeScintHit
&
LXeScintHit::operator=
(
const
LXeScintHit
&
right
){
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fEdep = right.fEdep;
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fPos = right.fPos;
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fPhysVol = right.fPhysVol;
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return
*
this
;
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}
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
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G4int
LXeScintHit::operator==
(
const
LXeScintHit
&)
const
{
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return
false
;
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//returns false because there currently isnt need to check for equality yet
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}
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
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void
LXeScintHit::Draw
() {}
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
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void
LXeScintHit::Print
() {}
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