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9.6.p02
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geant4_9_6_p02
source
processes
biasing
include
G4WeightWindowProcess.hh
Go to the documentation of this file.
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//
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// ********************************************************************
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// * License and Disclaimer *
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// * *
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// * The Geant4 software is copyright of the Copyright Holders of *
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// * the Geant4 Collaboration. It is provided under the terms and *
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// * conditions of the Geant4 Software License, included in the file *
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// * LICENSE and available at http://cern.ch/geant4/license . These *
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// * include a list of copyright holders. *
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// * *
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// * Neither the authors of this software system, nor their employing *
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// * institutes,nor the agencies providing financial support for this *
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// * work make any representation or warranty, express or implied, *
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// * regarding this software system or assume any liability for its *
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// * use. Please see the license in the file LICENSE and URL above *
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// * for the full disclaimer and the limitation of liability. *
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// * *
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// * This code implementation is the result of the scientific and *
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// * technical work of the GEANT4 collaboration. *
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// * By using, copying, modifying or distributing the software (or *
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// * any work based on the software) you agree to acknowledge its *
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// * use in resulting scientific publications, and indicate your *
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// * acceptance of all terms of the Geant4 Software license. *
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// ********************************************************************
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//
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//
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// $Id$
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//
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// ----------------------------------------------------------------------
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// Class G4MassWeioghtWindowProcess
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//
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// Class description:
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//
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// Used internally by weight window technique in the "mass" geometry.
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// This process is a forced post step process. It will apply
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// weight window biasing on boundaries, collisions
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// or both according to the G4PlaceOfAction argument.
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// Author: Michael Dressel (Michael.Dressel@cern.ch)
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// ----------------------------------------------------------------------
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#ifndef G4MassWeioghtWindowProcess_hh
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#define G4MassWeioghtWindowProcess_hh G4MassWeioghtWindowProcess_hh
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#include "
G4VProcess.hh
"
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#include "
G4VTrackTerminator.hh
"
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#include "
G4PlaceOfAction.hh
"
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class
G4SamplingPostStepAction
;
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class
G4VWeightWindowAlgorithm
;
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class
G4VWeightWindowStore
;
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class
G4Step
;
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class
G4Navigator
;
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class
G4TransportationManager
;
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class
G4PathFinder
;
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class
G4VTouchable
;
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#include "
G4FieldTrack.hh
"
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#include "
G4TouchableHandle.hh
"
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class
G4WeightWindowProcess
:
public
G4VProcess
,
public
G4VTrackTerminator
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{
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public
:
// with description
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G4WeightWindowProcess
(
const
G4VWeightWindowAlgorithm
&
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aWeightWindowAlgorithm,
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const
G4VWeightWindowStore
&aWWStore,
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const
G4VTrackTerminator
*TrackTerminator,
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G4PlaceOfAction
placeOfAction,
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const
G4String
&aName =
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"WeightWindowProcess"
,
G4bool
para =
false
);
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// creates a G4ParticleChange
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virtual
~G4WeightWindowProcess
();
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// delete the G4ParticleChange
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//--------------------------------------------------------------
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// Set Paralle World
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//--------------------------------------------------------------
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void
SetParallelWorld
(
G4String
parallelWorldName);
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void
SetParallelWorld
(
G4VPhysicalVolume
* parallelWorld);
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//--------------------------------------------------------------
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// Process interface
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//--------------------------------------------------------------
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void
StartTracking
(
G4Track
*);
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virtual
G4double
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PostStepGetPhysicalInteractionLength
(
const
G4Track
& aTrack,
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G4double
previousStepSize,
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G4ForceCondition
*
condition
);
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// make process beeing forced
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virtual
G4VParticleChange
*
PostStepDoIt
(
const
G4Track
&,
const
G4Step
&);
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// aply weight window sampling
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virtual
void
KillTrack
()
const
;
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// used in case no scoring process follows that does the killing
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virtual
const
G4String
&
GetName
()
const
;
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public
:
// without description
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// no operation in AtRestDoIt and AlongStepDoIt
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virtual
G4double
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AlongStepGetPhysicalInteractionLength
(
const
G4Track
&,
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G4double
,
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G4double
,
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G4double
& ,
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G4GPILSelection
*);
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virtual
G4double
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AtRestGetPhysicalInteractionLength
(
const
G4Track
& ,
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G4ForceCondition
*);
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virtual
G4VParticleChange
*
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AtRestDoIt
(
const
G4Track
&,
const
G4Step
&);
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virtual
G4VParticleChange
*
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AlongStepDoIt
(
const
G4Track
&,
const
G4Step
&);
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private
:
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G4WeightWindowProcess
(
const
G4WeightWindowProcess
&);
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G4WeightWindowProcess
&operator=(
const
G4WeightWindowProcess
&);
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private
:
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void
CopyStep(
const
G4Step
& step);
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G4Step
* fGhostStep;
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G4StepPoint
* fGhostPreStepPoint;
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G4StepPoint
* fGhostPostStepPoint;
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G4ParticleChange
*fParticleChange;
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const
G4VWeightWindowAlgorithm
&fWeightWindowAlgorithm;
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const
G4VWeightWindowStore
&fWeightWindowStore;
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G4SamplingPostStepAction
*fPostStepAction;
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G4PlaceOfAction
fPlaceOfAction;
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G4TransportationManager
* fTransportationManager;
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G4PathFinder
* fPathFinder;
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// -------------------------------
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// Navigation in the Ghost World:
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// -------------------------------
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G4String
fGhostWorldName;
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G4VPhysicalVolume
* fGhostWorld;
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G4Navigator
* fGhostNavigator;
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G4int
fNavigatorID;
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G4TouchableHandle
fOldGhostTouchable;
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G4TouchableHandle
fNewGhostTouchable;
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G4FieldTrack
fFieldTrack;
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G4double
fGhostSafety;
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G4bool
fOnBoundary;
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G4bool
paraflag;
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};
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#endif
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