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G4VisCommandsSceneHandler.hh
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27 // $Id$
28 
29 // /vis/sceneHandler commands - John Allison 10th October 1998
30 
31 #ifndef G4VISCOMMANDSSCENEHANDLER_HH
32 #define G4VISCOMMANDSSCENEHANDLER_HH
33 
34 #include "G4VVisCommand.hh"
35 
36 class G4UIcommand;
37 class G4UIcmdWithAString;
38 
40 public:
41  // Uses compiler defaults for copy constructor and assignment.
45  void SetNewValue (G4UIcommand* command, G4String newValue);
46 private:
47  G4UIcmdWithAString* fpCommand;
48 };
49 
51 public:
52  // Uses compiler defaults for copy constructor and assignment.
56  void SetNewValue (G4UIcommand* command, G4String newValue);
57 private:
58  G4String NextName ();
59  G4UIcommand* fpCommand;
60  G4int fId;
61 };
62 
64 public:
65  // Uses compiler defaults for copy constructor and assignment.
69  void SetNewValue (G4UIcommand* command, G4String newValue);
70 private:
71  G4UIcommand* fpCommand;
72 };
73 
75 public:
76  // Uses compiler defaults for copy constructor and assignment.
80  void SetNewValue (G4UIcommand* command, G4String newValue);
81 private:
82  G4UIcmdWithAString* fpCommand;
83 };
84 
85 #endif