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G4VGFlashSensitiveDetector.hh
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27 // $Id: G4VGFlashSensitiveDetector.hh 69796 2013-05-15 13:26:12Z gcosmo $
28 //
29 //
30 //---------------------------------------------------------------
31 // GEANT 4 class header file
32 //
33 // G4VGFlashSensitiveDetector
34 //
35 // Class description:
36 //
37 // Abstract base class of the sensitive detector for use with GFlash.
38 // The user's sensitive detector which generates hits must be derived
39 // from this class, and G4VSensitiveDetector.
40 
41 //---------------------------------------------------------------
42 #ifndef G4VGFlashSensitiveDetector_h
43 #define G4VGFlashSensitiveDetector_h 1
44 
45 #include "G4Step.hh"
46 #include "G4VReadOutGeometry.hh"
47 #include "G4TouchableHistory.hh"
48 #include "GFlashEnergySpot.hh"
49 #include "G4GFlashSpot.hh"
50 
52 {
53 
54  public: // with description
55 
58  // Constructors. The user's concrete class must use one of these
59  // constructors by the constructor initializer of the derived class.
60  // The name of the sensitive detector must be the same as for the
61  // corresponding GG4VSensitiveDetector.
62 
63  public: // without description
64 
66 
68  {return this == &right;}
70  {return this != &right;}
71 
72  public: // without description
73 
74  inline G4bool Hit(G4GFlashSpot * aSpot)
75  {
76  // This is the public method invoked by GFlashHitMaker for generating
77  // hits. The actual user's implementation for generating hits must be
78  // implemented in GenerateHits() virtual protected method.
79 
80  G4bool result = true;
82  = dynamic_cast<G4VSensitiveDetector *>(this);
83  if(!This)
84  {
85  G4Exception("G4VGFlashSensitiveDetector::Hit()",
86  "InvalidSetup", FatalException,
87  "Needs also to inherit from G4VSensitiveDetector!");
88  return false;
89  }
90  if(This->isActive())
91  {
92  G4VReadOutGeometry * ROgeometry = 0;
93  G4TouchableHistory* ROhis = 0;
94 
95  if(This) ROgeometry = This->GetROgeometry();
96  if(ROgeometry)
97  {
98  // fake pre-step point for touchable from read-out geometry.
99  G4Step fakeStep;
100  G4StepPoint * tmpPoint = fakeStep.GetPreStepPoint();
101  tmpPoint->SetTouchableHandle(aSpot->GetTouchableHandle());
102  tmpPoint->SetPosition(aSpot->GetPosition());
103  tmpPoint->SetMomentumDirection(aSpot->GetOriginatorTrack()
105  result = ROgeometry->CheckROVolume(&fakeStep, ROhis);
106  }
107  if(result) result = ProcessHits(aSpot, ROhis);
108  }
109  else
110  {
111  result = false;
112  }
113  return result;
114  }
115 
116  protected: // with description
117 
118  virtual G4bool ProcessHits(G4GFlashSpot*aSpot,
119  G4TouchableHistory*ROhist) = 0;
120  // The user MUST implement this method for generating hit(s) from the
121  // GFlashSpots. Be aware that this method is a protected method and it
122  // will be invoked by Hit() method of the Base class once the Readout
123  // geometry that may be associated to the corresponding
124  // G4VSensitiveDetector was taken into account.
125 };
126 
127 #endif
128