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G4VCollision.hh
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27 // $Id: G4VCollision.hh,v 1.2 2006-06-29 20:36:04 gunter Exp $ //
28 
29 #ifndef G4VCollision_h
30 #define G4VCollision_h
31 
32 #include "globals.hh"
33 #include "G4CollisionVector.hh"
34 #include "G4VCrossSectionSource.hh"
36 #include "G4KineticTrackVector.hh"
37 
38 class G4KineticTrack;
39 
41 {
42 public:
43 
44  G4VCollision();
45 
46  virtual ~G4VCollision();
47 
48  G4bool operator==(const G4VCollision &right) const;
49  G4bool operator!=(const G4VCollision &right) const;
50 
51  virtual G4double CrossSection(const G4KineticTrack& trk1,
52  const G4KineticTrack& trk2) const;
53 
54  virtual G4KineticTrackVector* FinalState(const G4KineticTrack& trk1,
55  const G4KineticTrack& trk2) const = 0;
56 
57  virtual G4bool IsInCharge(const G4KineticTrack& trk1,
58  const G4KineticTrack& trk2) const = 0;
59 
60  virtual G4String GetName() const = 0;
61 
62  virtual void Print() const;
63  virtual void Print(const G4KineticTrack& trk1,
64  const G4KineticTrack& trk2) const;
65 protected:
66 
68  {
69  G4int result = 0;
70  for(G4int i=0; i<6; i++)
71  {
72  result += aP->GetQuarkContent(i+1);
73  result += aP->GetAntiQuarkContent(i+1);
74  }
75  return result;
76  }
77 
78  virtual const G4CollisionVector* GetComponents() const { return 0;}
79 
80  virtual const G4VCrossSectionSource* GetCrossSectionSource() const = 0;
81 
82  virtual const G4VAngularDistribution* GetAngularDistribution() const = 0;
83 
84  virtual const std::vector<G4String>& GetListOfColliders(G4int whichOne) const = 0;
85 
86 
87 private:
88 
89  G4VCollision(const G4VCollision &right);
90 
91  const G4VCollision& operator=(const G4VCollision &right);
92 
93 };
94 
95 #endif
96 
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