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G4VCascadeCollider.hh
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26 #ifndef G4V_CASCADE_COLLIDER_HH
27 #define G4V_CASCADE_COLLIDER_HH
28 // $Id$
29 //
30 // 20100615 M. Kelsey -- Split constructor to have verbose separately
31 // 20100711 M. Kelsey -- Allow name to be changed after ctor, by self
32 // 20100714 M. Kelsey -- Move concrete functions to G4CascadeColliderBase
33 
34 #include "globals.hh"
35 
36 class G4InuclParticle;
37 class G4CollisionOutput;
38 
40 public:
41  G4VCascadeCollider(const char* name, G4int verbose=0);
42 
43  virtual ~G4VCascadeCollider() {}
44 
45  virtual void collide(G4InuclParticle* bullet, G4InuclParticle* target,
46  G4CollisionOutput& output) = 0;
47 
48  virtual void setVerboseLevel(G4int verbose=0) { verboseLevel=verbose; }
49 
50 protected:
51  const char* theName;
53 
54  virtual void setName(const char* name) { theName = name; }
55 };
56 
57 #endif /* G4V_CASCADE_COLLIDER_HH */