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G4UIbatch.hh
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26 // $Id$
27 //
28 // ====================================================================
29 // G4UIbatch.hh
30 //
31 // This is a concrete class of G4UIsession.
32 //
33 // This class object is instantiated by G4UImanager at every time
34 // when "/control/execute macro_file" command is executed.
35 // Also in the case of pure batch mode with a macro file,
36 // this class can be used as other ordinary G4UIsession
37 // concrete classes, i.e. SessionStart() is invoked in main().
38 // ====================================================================
39 #ifndef G4UI_BATCH_H
40 #define G4UI_BATCH_H 1
41 
42 #include "G4UIsession.hh"
43 #include <fstream>
44 
45 // ====================================================================
46 //
47 // class definition
48 //
49 // ====================================================================
50 
51 class G4UIbatch : public G4UIsession {
52 private:
53  G4UIsession* previousSession;
54 
55  std::ifstream macroStream;
56  G4bool isOpened;
57 
58  //static G4bool commandFailed;
59 
60  // get command from a batch script file
61  G4String ReadCommand();
62  G4int ExecCommand(const G4String& command);
63 
64 public:
65  G4UIbatch(const char* fileName, G4UIsession* prevSession=0);
66  // "prevSession" must be 0 if this class is constructed
67  // from main().
68 
69  ~G4UIbatch();
70 
72 
73  virtual G4UIsession* SessionStart();
74  virtual void PauseSessionStart(const G4String& Prompt);
75 
76 };
77 
78 // ============================================================================
79 // inlines
80 
82 {
83  return previousSession;
84 }
85 
86 #endif