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G4TrajectoryGenericDrawer.cc
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25 //
26 // $Id$
27 //
28 // Jane Tinslay May 2006
29 //
32 #include "G4VisTrajContext.hh"
33 #include "G4VTrajectory.hh"
34 #include <sstream>
35 
37  :G4VTrajectoryModel(name, context)
38 {}
39 
41 
42 void
43 G4TrajectoryGenericDrawer::Draw(const G4VTrajectory& traj, const G4int& i_mode, const G4bool& visible) const
44 {
45  G4VisTrajContext myContext(GetContext());
46  myContext.SetVisible(visible);
47 
48  if (GetVerbose()) {
49  G4cout<<"G4TrajectoryGenericDrawer named "<<Name();
50  G4cout<<", drawing trajectory with configuration: "<<G4endl;
51  myContext.Print(G4cout);
52  }
53 
54  G4TrajectoryDrawerUtils::DrawLineAndPoints(traj, myContext, i_mode);
55 }
56 
57 void
58 G4TrajectoryGenericDrawer::Draw(const G4VTrajectory& traj, const G4bool& visible) const
59 {
60  G4VisTrajContext myContext(GetContext());
61  myContext.SetVisible(visible);
62 
63  if (GetVerbose()) {
64  G4cout<<"G4TrajectoryGenericDrawer named "<<Name();
65  G4cout<<", drawing trajectory with configuration: "<<G4endl;
66  myContext.Print(G4cout);
67  }
68 
70 }
71 
72 void
73 G4TrajectoryGenericDrawer::Print(std::ostream& ostr) const
74 {
75  ostr<<"G4TrajectoryGenericDrawer model "<< Name()<< ", default configuration :"<<G4endl;
77 }