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G4TrajectoryDrawByOriginVolume.cc
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25 //
26 // $Id$
27 //
28 // Jane Tinslay March 2006
29 
32 #include "G4VTrajectory.hh"
34 #include "G4VisTrajContext.hh"
35 #include "G4VTrajectoryPoint.hh"
36 
38  :G4VTrajectoryModel(name, context)
39  ,fDefault(G4Colour::Grey())
40 {}
41 
43 
44 void
46  const G4int&,
47  const G4bool& visible) const
48 {
49  Draw(object, visible);
50 }
51 
52 void
53 G4TrajectoryDrawByOriginVolume::Draw(const G4VTrajectory& traj, const G4bool& visible) const
54 {
55  G4Colour colour(fDefault);
56 
58 
59  G4VTrajectoryPoint* aTrajectoryPoint = traj.GetPoint(0);
60  assert (0 != aTrajectoryPoint);
61 
62  G4VPhysicalVolume* volume = navigator->LocateGlobalPointAndSetup(aTrajectoryPoint->GetPosition());
63 
64  // Logical volumes form basis.
65  G4LogicalVolume* logicalVolume = volume->GetLogicalVolume();
66  assert (0 != logicalVolume);
67 
68  G4String logicalName = logicalVolume->GetName();
69  fMap.GetColour(logicalName, colour);
70 
71  // Override with physical volume colouring if it exists
72  G4String physicalName = volume->GetName();
73  fMap.GetColour(physicalName, colour);
74 
75  G4VisTrajContext myContext(GetContext());
76 
77  myContext.SetLineColour(colour);
78  myContext.SetVisible(visible);
79 
80  if (GetVerbose()) {
81  G4cout<<"G4TrajectoryDrawByOriginVolume drawer named "<<Name();
82  G4cout<<", drawing trajectory originating in logical volume, "<<logicalName;
83  G4cout<<", physical volumed "<<physicalName<<", with configuration:"<<G4endl;
84  myContext.Print(G4cout);
85  }
86 
88 }
89 
90 void
92 {
93  G4Colour myColour;
94 
95  // Will not modify default colour if colour key does not exist
96  if (!G4Colour::GetColour(colour, myColour)) {
98  ed << "G4Colour with key "<<colour<<" does not exist ";
100  ("G4TrajectoryDrawByOriginParticleID::SetDefault(const G4String& colour)", "modeling0123", JustWarning, ed);
101  return;
102  }
103 
104  SetDefault(myColour);
105 }
106 
107 void
109 {
110  fDefault = colour;
111 }
112 
113 void
115 {
116  fMap.Set(particle, colour);
117 }
118 
119 void
121 {
122  fMap[particle] = colour;
123 }
124 
125 void
126 G4TrajectoryDrawByOriginVolume::Print(std::ostream& ostr) const
127 {
128  ostr<<"G4TrajectoryDrawByOriginVolume model "<< Name() <<" colour scheme: "<<std::endl;
129  ostr<<"Default : "<<fDefault<<G4endl;
130 
131  fMap.Print(ostr);
132 
133  ostr<<"Default configuration:"<<G4endl;
135 }