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9.6.p02
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geant4_9_6_p02
source
visualization
modeling
include
G4TrajectoryDrawByAttribute.hh
Go to the documentation of this file.
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//
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// ********************************************************************
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// * License and Disclaimer *
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// * *
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// * The Geant4 software is copyright of the Copyright Holders of *
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// * the Geant4 Collaboration. It is provided under the terms and *
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// * conditions of the Geant4 Software License, included in the file *
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// * LICENSE and available at http://cern.ch/geant4/license . These *
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// * include a list of copyright holders. *
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// * *
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// * Neither the authors of this software system, nor their employing *
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// * institutes,nor the agencies providing financial support for this *
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// * work make any representation or warranty, express or implied, *
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// * regarding this software system or assume any liability for its *
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// * use. Please see the license in the file LICENSE and URL above *
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// * for the full disclaimer and the limitation of liability. *
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// * *
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// * This code implementation is the result of the scientific and *
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// * technical work of the GEANT4 collaboration. *
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// * By using, copying, modifying or distributing the software (or *
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// * any work based on the software) you agree to acknowledge its *
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// * use in resulting scientific publications, and indicate your *
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// * acceptance of all terms of the Geant4 Software license. *
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// ********************************************************************
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//
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// $Id$
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//
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// Jane Tinslay September 2006
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//
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// Draw trajectories according to attribute.
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//
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#ifndef G4TRAJECTORYDRAWBYATTRIBUTE_HH
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#define G4TRAJECTORYDRAWBYATTRIBUTE_HH
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#include "
globals.hh
"
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#include "
G4VTrajectoryModel.hh
"
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#include <map>
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class
G4VAttValueFilter
;
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class
G4VisTrajContext
;
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class
G4TrajectoryDrawByAttribute
:
public
G4VTrajectoryModel
{
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public
:
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// Constructor
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G4TrajectoryDrawByAttribute
(
const
G4String
&
name
=
"Unspecified"
,
G4VisTrajContext
*
context
=0);
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// Destructor
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virtual
~G4TrajectoryDrawByAttribute
();
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// Draw the trajectory
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virtual
void
Draw
(
const
G4VTrajectory
& trajectory,
const
G4int
& i_mode = 0,
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const
G4bool
& visible =
true
)
const
;
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virtual
void
Draw
(
const
G4VTrajectory
& trajectory,
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const
G4bool
& visible =
true
)
const
;
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// Print configuration
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virtual
void
Print
(std::ostream& ostr)
const
;
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// Configuration methods
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void
Set
(
const
G4String
& attribute);
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void
AddIntervalContext
(
const
G4String
&
name
,
G4VisTrajContext
*
context
);
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void
AddValueContext
(
const
G4String
& name,
G4VisTrajContext
* context);
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private
:
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enum
Config {Interval, SingleValue};
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typedef
std::pair<G4String, Config> Pair;
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typedef
std::map<Pair, G4VisTrajContext*> ContextMap;
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// Data members
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G4String
fAttName;
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ContextMap fContextMap;
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// Caching
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mutable
G4bool
fFirst;
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mutable
G4bool
fWarnedMissingAttribute;
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mutable
G4VAttValueFilter
* filter;
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};
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#endif
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