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G4ThreeMat.hh
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27 // $Id$
28 //
29 // ----------------------------------------------------------------------
30 // Class G4ThreeMat
31 //
32 // Class description:
33 //
34 // Defines the class G4ThreeMat for three by three matrices.
35 
36 // Author: Alan Breakstone
37 // Adaptation by: J.Sulkimo, P.Urban.
38 // Revisions by: L.Broglia, G.Cosmo.
39 // ----------------------------------------------------------------------
40 #ifndef __THREEMAT_H
41 #define __THREEMAT_H
42 
43 #include "G4Vector3D.hh"
44 
46 {
47 
48 public: // with description
49 
50  G4ThreeMat();
51  // Default constructor.
52 
53  G4ThreeMat( G4double a[3][3] );
54  // Normal constructors with a 3 x 3 array argument.
55 
56  virtual ~G4ThreeMat();
57  // Destructor.
58 
59  G4ThreeMat( const G4ThreeMat& m );
60  G4ThreeMat& operator=( const G4ThreeMat& m );
61  // Copy constructor and assignment operator.
62 
63  G4int operator==( const G4ThreeMat& m ) const;
64  // Equality operator.
65 
66  friend std::ostream& operator<<( std::ostream& os, const G4ThreeMat& m );
67 
68  virtual const char* NameOf() const;
69  // Returns the class name.
70 
71  virtual void PrintOn( std::ostream& os = G4cout ) const;
72  // Printing functions (derived classes do not need to overwrite operator <<).
73 
74  G4double Determinant() const;
75  // Determinant of matrix.
76 
77 private:
78 
79  G4double element[3][3];
80  G4Vector3D row[3], column[3];
81  // The elements exist individually and are also aggregated into rows and
82  // columns to use operations already written for the G4Vector3Dc class.
83 };
84 
85 #endif