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geant4_9_6_p02
source
processes
electromagnetic
polarisation
include
G4StokesVector.hh
Go to the documentation of this file.
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//
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// ********************************************************************
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// * License and Disclaimer *
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// * *
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// * The Geant4 software is copyright of the Copyright Holders of *
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// * the Geant4 Collaboration. It is provided under the terms and *
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// * conditions of the Geant4 Software License, included in the file *
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// * LICENSE and available at http://cern.ch/geant4/license . These *
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// * include a list of copyright holders. *
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// * *
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// * Neither the authors of this software system, nor their employing *
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// * institutes,nor the agencies providing financial support for this *
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// * work make any representation or warranty, express or implied, *
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// * regarding this software system or assume any liability for its *
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// * use. Please see the license in the file LICENSE and URL above *
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// * for the full disclaimer and the limitation of liability. *
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// * *
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// * This code implementation is the result of the scientific and *
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// * technical work of the GEANT4 collaboration. *
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// * By using, copying, modifying or distributing the software (or *
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// * any work based on the software) you agree to acknowledge its *
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// * use in resulting scientific publications, and indicate your *
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// * acceptance of all terms of the Geant4 Software license. *
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// ********************************************************************
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//
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// $Id: G4StokesVector.hh 69847 2013-05-16 09:36:18Z gcosmo $
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//
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// GEANT4 Class header file
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//
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// File name: G4StokesVector
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//
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// Author: Andreas Schaelicke
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//
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// Creation date: 01.05.2005
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//
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// Modifications:
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// 27-07-06 added some test routines (P.Starovoitov)
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// 25-08-06 modified name of test routines (A.Schaelicke)
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//
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// Class Description:
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//
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// Provides Stokesvector representation employed in implementation of
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// polarized processes.
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//
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// aim:
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// - store three components of a stokesvector
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// - distinguish between boson or fermion state (different transformations)
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// - provide unique definition of reference frame (cf. G4PolarizationHelper)
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//
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#ifndef G4StokesVector_h
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#define G4StokesVector_h 1
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#include "
G4ThreeVector.hh
"
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#include "
G4RotationMatrix.hh
"
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class
G4StokesVector
:
public
G4ThreeVector
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{
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public
:
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// standard vectors:
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static
const
G4StokesVector
ZERO
;
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static
const
G4StokesVector
P1
;
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static
const
G4StokesVector
P2
;
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static
const
G4StokesVector
P3
;
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static
const
G4StokesVector
M1
;
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static
const
G4StokesVector
M2
;
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static
const
G4StokesVector
M3
;
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public
:
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G4StokesVector
();
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G4StokesVector
(
const
G4ThreeVector
&
v
);
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virtual
~G4StokesVector
();
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public
:
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inline
G4double
p1
()
const
{
return
x
(); }
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inline
G4double
p2
()
const
{
return
y
(); }
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inline
G4double
p3
()
const
{
return
z
(); }
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inline
G4bool
IsZero
()
const
{
return
*
this
==
ZERO
; }
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inline
G4double
Transverse
()
const
{
return
perp
(); }
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inline
G4ThreeVector
PolSqr
()
const
{
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return
G4ThreeVector
(
x
()*
x
(),
y
()*
y
(),
z
()*
z
());
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}
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inline
G4ThreeVector
PolSqrt
()
const
{
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return
G4ThreeVector
(std::sqrt(
x
()),std::sqrt(
y
()),std::sqrt(
z
()));
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}
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G4ThreeVector
PolError
(
const
G4StokesVector
& sum2,
long
n
);
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// Ratio of 3-vectors.
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G4ThreeVector
PolDiv
(
const
G4StokesVector
& );
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inline
void
SetPhoton
() { isPhoton=
true
; }
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void
RotateAz
(
G4ThreeVector
nInteractionFrame,
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G4ThreeVector
particleDirection);
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void
InvRotateAz
(
G4ThreeVector
nInteractionFrame,
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G4ThreeVector
particleDirection);
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void
RotateAz
(
G4double
cosphi,
G4double
sinphi);
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G4double
GetBeta
();
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void
DiceUniform
();
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void
DiceP1
();
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void
DiceP2
();
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void
DiceP3
();
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void
FlipP3
();
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private
:
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G4bool
isPhoton;
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};
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#endif
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