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G4RayTrajectory.hh
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27 // $Id$
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30 
31 // class description:
32 //
33 // This is a concrete class of G4VTrajectory which represents a trajectory of a ray.
34 // This class is used by G4RayTracer. Objects of this class are created by G4RTTrackingAction.
35 // This class does not have concrete implementations of draw and print methods but
36 // information stored in this class is used by determining a colour of a pixel of the picture.
37 //
38 
40 //G4RayTrajectory.hh
42 
43 #ifndef G4RayTrajectory_h
44 #define G4RayTrajectory_h 1
45 
46 class G4Step;
47 
48 #include "G4VTrajectory.hh"
49 #include "G4Allocator.hh"
50 #include <stdlib.h>
51 #include <vector>
52 #include "globals.hh"
53 #include "G4Track.hh"
54 #include "G4RayTrajectoryPoint.hh"
55 
56 
58 {
59  public:
60 
61  G4RayTrajectory();
63  virtual ~G4RayTrajectory();
64 
65  private:
66 
67  G4RayTrajectory& operator= (const G4RayTrajectory&);
68 
69  public:
70 
71  inline void* operator new(size_t);
72  inline void operator delete(void*);
73  // inline int operator == (const G4RayTrajectory& right){return (this==&right);}
74 
75  virtual void AppendStep(const G4Step*);
76  virtual void ShowTrajectory(std::ostream&) const;
77  virtual void DrawTrajectory() const {;}
78  virtual void DrawTrajectory(G4int) const {;}
79  virtual int GetPointEntries() const {return positionRecord->size();}
80  virtual G4VTrajectoryPoint* GetPoint(G4int i) const
81  { return (*positionRecord)[i]; }
83  { return (*positionRecord)[i]; }
84  virtual void MergeTrajectory(G4VTrajectory* secondTrajectory);
85 
86 // Get/Set functions to satisfy pure virtual functions of base class.
87  inline G4int GetTrackID() const { return 0; }
88  inline G4int GetParentID() const { return 0; }
89  inline G4String GetParticleName() const { return ""; }
90  inline G4double GetCharge() const { return 0.; }
91  inline G4int GetPDGEncoding() const { return 0; }
92  inline G4ThreeVector GetInitialMomentum() const { return G4ThreeVector(); }
93 
94  private:
95 
96  std::vector<G4RayTrajectoryPoint*>* positionRecord;
97 };
98 
99 #if defined G4VIS_ALLOC_EXPORT
101 #else
103 #endif
104 
105 inline void* G4RayTrajectory::operator new(size_t)
106 {
107  void* aTrajectory;
108  aTrajectory = (void*)G4RayTrajectoryAllocator.MallocSingle();
109  return aTrajectory;
110 }
111 
112 inline void G4RayTrajectory::operator delete(void* aTrajectory)
113 {
114  G4RayTrajectoryAllocator.FreeSingle((G4RayTrajectory*)aTrajectory);
115 }
116 
117 
118 #endif
119