Geant4  9.6.p02
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G4RayTracerViewer.cc
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27 // $Id$
28 
29 #include "G4RayTracerViewer.hh"
30 
31 #include "G4ios.hh"
32 #include <sstream>
33 #include "G4SystemOfUnits.hh"
34 
35 #include "G4VSceneHandler.hh"
36 #include "G4Scene.hh"
37 #include "G4TheRayTracer.hh"
38 #include "G4UImanager.hh"
39 
41 (G4VSceneHandler& sceneHandler,
42  const G4String& name,
43  G4TheRayTracer* aTracer):
44  G4VViewer(sceneHandler, sceneHandler.IncrementViewCount(), name),
45  fFileCount(0)
46 {
47  theTracer = aTracer;
48  if (!aTracer) theTracer = new G4TheRayTracer;
49  theTracer->SetNColumn(fVP.GetWindowSizeHintX());
50  theTracer->SetNRow(fVP.GetWindowSizeHintY());
51 }
52 
54 
56 {
57  // Get radius of scene, etc. (See G4OpenGLViewer::SetView().)
58  // Note that this procedure properly takes into account zoom, dolly and pan.
59  const G4Point3D& targetPoint
62  G4double radius = // See G4ViewParameters for following procedure.
64  if(radius<=0.) radius = 1.;
65  const G4double cameraDistance = fVP.GetCameraDistance(radius);
66  const G4Point3D cameraPosition =
67  targetPoint + cameraDistance * fVP.GetViewpointDirection().unit();
68  const G4double nearDistance = fVP.GetNearDistance(cameraDistance,radius);
69  const G4double frontHalfHeight = fVP.GetFrontHalfHeight(nearDistance,radius);
70  const G4double frontHalfAngle = std::atan(frontHalfHeight / nearDistance);
71 
72  // Calculate and set ray tracer parameters.
73  theTracer->
74  SetViewSpan(200. * frontHalfAngle / theTracer->GetNColumn());
75  theTracer->SetTargetPosition(targetPoint);
76  theTracer->SetEyePosition(cameraPosition);
78  const G4Vector3D
79  actualLightpointDirection(-fVP.GetActualLightpointDirection());
80  theTracer->SetLightDirection(actualLightpointDirection);
82 }
83 
84 
86 
88 {
89  // Trap recursive call
90  static G4bool called = false;
91  if (called) return;
92  called = true;
93 
94  if (fVP.GetFieldHalfAngle() == 0.) { // Orthogonal (parallel) projection.
95  G4double fieldHalfAngle = perMillion;
96  fVP.SetFieldHalfAngle(fieldHalfAngle);
97  G4cout <<
98  "WARNING: G4RayTracerViewer::DrawView: true orthogonal projection"
99  "\n not yet implemented. Doing a \"long shot\", i.e., a perspective"
100  "\n projection with a half field angle of "
101  << fieldHalfAngle <<
102  " radians."
103  << G4endl;
104  SetView(); // Special graphics system - bypass ProcessView().
106  }
107  else {
108  SetView(); // Special graphics system - bypass ProcessView().
109  }
110  std::ostringstream filename;
111  filename << "g4RayTracer." << fShortName << '_' << fFileCount++ << ".jpeg";
112  theTracer->Trace(filename.str());
113 
114  // Reset call flag
115  called = false;
116 }