30 #ifndef G4QInteraction_h
31 #define G4QInteraction_h 1
70 {
if(theProjectile)theProjectile->
SplitUp();
if(theTarget)theTarget->
SplitUp();}
79 G4int theNumberOfDINR;
80 G4int theNumberOfHard;
81 G4int theNumberOfSoft;
82 G4int theNumberOfDiffractive;