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36 Direction = aDirection;
38 #ifdef DEBUG_PartonPair
39 G4cout <<
"ctor G4PartonPair - "
40 << (aDirection==
PROJECTILE ?
"Projectile":
"Target")
41 << (CollisionType==
SOFT ?
" Soft " :
" Diffractive " ) <<
G4endl
42 <<
" Parton 1 name, type, spin-3, colour, 4-mom "
48 <<
" Parton 2 name, type, spin-3, colour, 4-mom "
54 <<
" string mass, 4mom "