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G4PSSphereSurfaceFlux.hh
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27 // $Id$
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29 
30 #ifndef G4PSSphereSurfaceFlux_h
31 #define G4PSSphereSurfaceFlux_h 1
32 
33 #include "G4VPrimitiveScorer.hh"
34 #include "G4THitsMap.hh"
35 
36 #include "G4Sphere.hh"
37 #include "G4PSDirectionFlag.hh"
39 // (Description)
40 // This is a primitive scorer class for scoring Surface Flux.
41 // Flux version assumes only for G4Sphere shape, and the surface
42 // is defined at the inside of the sphere.
43 // The current is given in the unit of area.
44 // e.g. (Number of tracks)/mm2.
45 //
46 // Surface is defined at the inside of sphere.
47 // Direction -Rmin +Rmax
48 // 0 IN || OUT ->|<- | fFlux_InOut
49 // 1 IN ->| | fFlux_In
50 // 2 OUT |<- | fFlux_Out
51 //
52 // Created: 2005-11-14 Tsukasa ASO, Akinori Kimura.
53 // 17-Nov-2005 Bug fix. square definition.
54 // 29-Mar-2007 T.Aso, Bug fix for momentum direction for out-going flux.
55 // 2010-07-22 Introduce Unit specification.
56 // 2010-07-22 Add weighted and divideByArea options
57 //
59 
61 {
62 
63  public: // with description
64  G4PSSphereSurfaceFlux(G4String name, G4int direction, G4int depth=0);
65  G4PSSphereSurfaceFlux(G4String name, G4int direction,
66  const G4String& unit, G4int depth=0);
67  virtual ~G4PSSphereSurfaceFlux();
68 
69  inline void Weighted(G4bool flg=true) { weighted = flg; }
70  // Multiply track weight
71 
72  inline void DivideByArea(G4bool flg=true) { divideByArea = flg; }
73  // Divided by Area.
74 
75  protected: // with description
78 
79  public:
80  virtual void Initialize(G4HCofThisEvent*);
81  virtual void EndOfEvent(G4HCofThisEvent*);
82  virtual void clear();
83  virtual void DrawAll();
84  virtual void PrintAll();
85 
86  virtual void SetUnit(const G4String& unit);
87 
88  protected:
89  virtual void DefineUnitAndCategory();
90 
91  private:
92  G4int HCID;
93  G4int fDirection;
94  G4THitsMap<G4double>* EvtMap;
95  G4bool weighted;
96  G4bool divideByArea;
97 };
98 
99 #endif
100