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G4PSPassageCellFlux3D.cc
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27 // $Id$
28 //
29 // G4PSPassageCellFlux3D
30 #include "G4PSPassageCellFlux3D.hh"
31 
33 // (Description)
34 // This is a primitive scorer class for scoring cell flux.
35 // The Cell Flux is defined by a track length divided by a geometry
36 // volume, where only tracks passing through the geometry are taken
37 // into account. e.g. the unit of Cell Flux is mm/mm3.
38 //
39 // If you want to score all tracks in the geometry volume,
40 // please use G4PSCellFlux.
41 //
42 // Created: 2007-08-14 Tsukasa ASO
44 
46  G4int ni, G4int nj, G4int nk,
47  G4int di, G4int dj, G4int dk)
48  :G4PSPassageCellFlux(name),
49  fDepthi(di),fDepthj(dj),fDepthk(dk)
50 {
51  fNi=ni;
52  fNj=nj;
53  fNk=nk;
54 }
55 
57  G4int ni, G4int nj, G4int nk,
58  G4int di, G4int dj, G4int dk)
59  :G4PSPassageCellFlux(name),
60  fDepthi(di),fDepthj(dj),fDepthk(dk)
61 {
62  fNi=ni;
63  fNj=nj;
64  fNk=nk;
65  SetUnit(unit);
66 }
67 
69 {;}
70 
72 {
73  const G4VTouchable* touchable = aStep->GetPreStepPoint()->GetTouchable();
74  G4int i = touchable->GetReplicaNumber(fDepthi);
75  G4int j = touchable->GetReplicaNumber(fDepthj);
76  G4int k = touchable->GetReplicaNumber(fDepthk);
77 
78  return i*fNj*fNk+j*fNk+k;
79 }