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9.6.p02
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geant4_9_6_p02
source
visualization
modeling
include
G4PSHitsModel.hh
Go to the documentation of this file.
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//
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// ********************************************************************
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// * License and Disclaimer *
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// * *
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// * The Geant4 software is copyright of the Copyright Holders of *
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// * the Geant4 Collaboration. It is provided under the terms and *
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// * conditions of the Geant4 Software License, included in the file *
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// * LICENSE and available at http://cern.ch/geant4/license . These *
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// * include a list of copyright holders. *
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// * *
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// * Neither the authors of this software system, nor their employing *
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// * institutes,nor the agencies providing financial support for this *
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// * work make any representation or warranty, express or implied, *
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// * regarding this software system or assume any liability for its *
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// * use. Please see the license in the file LICENSE and URL above *
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// * for the full disclaimer and the limitation of liability. *
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// * *
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// * This code implementation is the result of the scientific and *
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// * technical work of the GEANT4 collaboration. *
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// * By using, copying, modifying or distributing the software (or *
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// * any work based on the software) you agree to acknowledge its *
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// * use in resulting scientific publications, and indicate your *
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// * acceptance of all terms of the Geant4 Software license. *
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// ********************************************************************
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//
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//
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// $Id$
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//
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//
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// Created: Mar. 31, 2009 Akinori Kimura
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//
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// Model which knows how to draw GEANT4 scorers.
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//
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#ifndef G4SCORINGHITSMODEL_HH
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#define G4SCORINGHITSMODEL_HH
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#include "
G4VModel.hh
"
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template
<
typename
T>
class
G4THitsMap
;
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class
G4PSHitsModel
:
public
G4VModel
{
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public
:
// With description
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G4PSHitsModel
(
const
G4String
& requestedMapName =
"all"
);
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virtual
~G4PSHitsModel
();
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virtual
void
DescribeYourselfTo
(
G4VGraphicsScene
&);
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// The main task of a model is to describe itself to the graphics scene.
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const
G4THitsMap<G4double>
*
GetCurrentHits
()
const
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{
return
fpCurrentHits;}
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private
:
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G4String
fRequestedMapName;
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const
G4THitsMap<G4double>
* fpCurrentHits;
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};
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#endif
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