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G4PSFlatSurfaceFlux3D.cc
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27 // $Id$
28 //
29 // G4PSFlatSurfaceFlux3D
30 #include "G4PSFlatSurfaceFlux3D.hh"
31 
33 // (Description)
34 // This is a primitive scorer class for scoring Surface Flux.
35 // Current version assumes only for G4Box shape, and the surface
36 // is defined at the -Z plane of the box.
37 // The surface flux is given in the unit of area.
38 // e.g. sum of 1/cos(T)/mm2, where T is a incident angle of the
39 // track on the surface.
40 //
41 //
42 // Surface is defined at the -Z surface.
43 // Direction -Z +Z
44 // 0 IN || OUT ->|<- | fFlux_InOut
45 // 1 IN ->| | fFlux_In
46 // 2 OUT |<- | fFlux_Out
47 //
48 // Created: 2007-08-14 Tsukasa ASO
49 // 2010-07-22 Introduce Unit specification.
50 //
52 
54  G4int ni, G4int nj, G4int nk,
55  G4int di, G4int dj, G4int dk)
56  :G4PSFlatSurfaceFlux(name,direction),
57  fDepthi(di),fDepthj(dj),fDepthk(dk)
58 {
59  fNi=ni;
60  fNj=nj;
61  fNk=nk;
62 }
63 
65  const G4String& unit,
66  G4int ni, G4int nj, G4int nk,
67  G4int di, G4int dj, G4int dk)
68  :G4PSFlatSurfaceFlux(name,direction),
69  fDepthi(di),fDepthj(dj),fDepthk(dk)
70 {
71  fNi=ni;
72  fNj=nj;
73  fNk=nk;
74  SetUnit(unit);
75 }
76 
78 {;}
79 
81 {
82  const G4VTouchable* touchable = aStep->GetPreStepPoint()->GetTouchable();
83  G4int i = touchable->GetReplicaNumber(fDepthi);
84  G4int j = touchable->GetReplicaNumber(fDepthj);
85  G4int k = touchable->GetReplicaNumber(fDepthk);
86 
87  return i*fNj*fNk+j*fNk+k;
88 }