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9.6.p02
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geant4_9_6_p02
source
digits_hits
scorer
include
G4PSCellFlux3D.hh
Go to the documentation of this file.
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//
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// ********************************************************************
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// * License and Disclaimer *
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// * *
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// * The Geant4 software is copyright of the Copyright Holders of *
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// * the Geant4 Collaboration. It is provided under the terms and *
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// * conditions of the Geant4 Software License, included in the file *
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// * LICENSE and available at http://cern.ch/geant4/license . These *
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// * include a list of copyright holders. *
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// * *
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// * Neither the authors of this software system, nor their employing *
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// * institutes,nor the agencies providing financial support for this *
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// * work make any representation or warranty, express or implied, *
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// * regarding this software system or assume any liability for its *
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// * use. Please see the license in the file LICENSE and URL above *
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// * for the full disclaimer and the limitation of liability. *
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// * *
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// * This code implementation is the result of the scientific and *
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// * technical work of the GEANT4 collaboration. *
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// * By using, copying, modifying or distributing the software (or *
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// * any work based on the software) you agree to acknowledge its *
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// * use in resulting scientific publications, and indicate your *
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// * acceptance of all terms of the Geant4 Software license. *
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// ********************************************************************
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//
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//
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// $Id$
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//
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#ifndef G4PSCellFlux3D_h
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#define G4PSCellFlux3D_h 1
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#include "
G4PSCellFlux.hh
"
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// (Description)
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// This is a primitive scorer class for 3D scoring cell flux.
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// The Cell Flux is defined by a sum of track length divided
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// by the geometry volume, where all of the tracks in the geometry
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// are taken into account. e.g. the unit of Cell Flux is mm/mm3.
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//
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//
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// If you want to score only tracks passing through the geometry volume,
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// please use G4PSPassageCellFlux3D.
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//
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//
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// Created: 2007-08-14 Tsukasa ASO
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// 2010-07-22 Introduce Unit specification.
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//
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class
G4PSCellFlux3D
:
public
G4PSCellFlux
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{
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public
:
// with description
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G4PSCellFlux3D
(
G4String
name
,
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G4int
ni=1,
G4int
nj=1,
G4int
nk=1,
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G4int
depi=2,
G4int
depj=1,
G4int
depk=0);
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G4PSCellFlux3D
(
G4String
name,
const
G4String
& unit,
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G4int
ni=1,
G4int
nj=1,
G4int
nk=1,
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G4int
depi=2,
G4int
depj=1,
G4int
depk=0);
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virtual
~G4PSCellFlux3D
();
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protected
:
// with description
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virtual
G4int
GetIndex
(
G4Step
*);
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private
:
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G4int
fDepthi, fDepthj, fDepthk;
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};
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#endif
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