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9.6.p02
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geant4_9_6_p02
source
geometry
solids
BREPS
src
G4OsloMatrix.cc
Go to the documentation of this file.
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//
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// ********************************************************************
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// * License and Disclaimer *
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// * *
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// * The Geant4 software is copyright of the Copyright Holders of *
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// * the Geant4 Collaboration. It is provided under the terms and *
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// * conditions of the Geant4 Software License, included in the file *
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// * LICENSE and available at http://cern.ch/geant4/license . These *
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// * include a list of copyright holders. *
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// * *
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// * Neither the authors of this software system, nor their employing *
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// * institutes,nor the agencies providing financial support for this *
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// * work make any representation or warranty, express or implied, *
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// * regarding this software system or assume any liability for its *
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// * use. Please see the license in the file LICENSE and URL above *
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// * for the full disclaimer and the limitation of liability. *
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// * *
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// * This code implementation is the result of the scientific and *
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// * technical work of the GEANT4 collaboration. *
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// * By using, copying, modifying or distributing the software (or *
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// * any work based on the software) you agree to acknowledge its *
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// * use in resulting scientific publications, and indicate your *
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// * acceptance of all terms of the Geant4 Software license. *
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// ********************************************************************
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//
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//
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// $Id$
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//
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// ----------------------------------------------------------------------
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// GEANT 4 class source file
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//
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// G4OsloMatrix.cc
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//
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// ----------------------------------------------------------------------
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#include "
G4OsloMatrix.hh
"
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G4OsloMatrix::G4OsloMatrix
()
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: next(0), offset(0), osize(0), o_vec(0)
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{
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}
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G4OsloMatrix::G4OsloMatrix
(
G4int
vec_size,
G4int
offsetparam,
G4int
osizeparam)
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{
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next = 0;
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o_vec =
new
G4KnotVector
(vec_size);
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offset = offsetparam;
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osize = osizeparam;
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}
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G4OsloMatrix::~G4OsloMatrix
()
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{
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delete
o_vec;
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}
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G4PointMatrix::G4PointMatrix
()
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{
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nr=nc=0;
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data
=0;
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}
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G4PointMatrix::G4PointMatrix
(
G4int
rows,
G4int
columns)
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{
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nr=rows; nc=columns;
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data
=
new
G4double
[nr*nc];
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for
(
G4int
a
=0;
a
<nr*nc;
a
++)
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{
data
[
a
]=0; }
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}
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G4PointMatrix::G4PointMatrix
(
G4double
vec[])
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{
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nr = nc = 4;
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data
=
new
G4double
[nr*nc];
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for
(
G4int
a
=0;
a
<nr*nc;
a
++)
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{
data
[
a
]=vec[
a
]; }
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}
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G4PointMatrix::~G4PointMatrix
()
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{
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delete
[]
data
;
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}
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