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G4OpenGLTransform3D.hh
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27 // $Id$
28 //
29 //
30 // Andrew Walkden 24th October 1996
31 // G4OpenGLTransform3D provides OpenGL style transformation matrix
32 // from G4Transform3D.
33 
34 #ifdef G4VIS_BUILD_OPENGL_DRIVER
35 
36 #ifndef G4OPENGLTRANSFORM3D_HH
37 #define G4OPENGLTRANSFORM3D_HH
38 
39 #include "G4Transform3D.hh"
40 #include "G4OpenGL.hh"
41 
42 class G4OpenGLTransform3D {
43 public:
44  G4OpenGLTransform3D (const G4Transform3D &t);
45  const GLdouble* GetGLMatrix () {return m;}
46 private:
47  GLdouble m[16];
48 };
49 
50 #endif
51 
52 #endif