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9.6.p02
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geant4_9_6_p02
source
visualization
OpenGL
src
G4OpenGLStoredX.cc
Go to the documentation of this file.
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//
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// ********************************************************************
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// * License and Disclaimer *
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// * *
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// * The Geant4 software is copyright of the Copyright Holders of *
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// * the Geant4 Collaboration. It is provided under the terms and *
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// * conditions of the Geant4 Software License, included in the file *
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// * LICENSE and available at http://cern.ch/geant4/license . These *
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// * include a list of copyright holders. *
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// * *
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// * Neither the authors of this software system, nor their employing *
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// * institutes,nor the agencies providing financial support for this *
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// * work make any representation or warranty, express or implied, *
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// * regarding this software system or assume any liability for its *
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// * use. Please see the license in the file LICENSE and URL above *
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// * for the full disclaimer and the limitation of liability. *
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// * *
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// * This code implementation is the result of the scientific and *
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// * technical work of the GEANT4 collaboration. *
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// * By using, copying, modifying or distributing the software (or *
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// * any work based on the software) you agree to acknowledge its *
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// * use in resulting scientific publications, and indicate your *
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// * acceptance of all terms of the Geant4 Software license. *
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// ********************************************************************
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//
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//
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// $Id$
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//
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//
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// Andrew Walkden 10th February 1997
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// OpenGL graphics system factory.
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#ifdef G4VIS_BUILD_OPENGLX_DRIVER
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#include "
G4VisFeaturesOfOpenGL.hh
"
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#include "
G4VSceneHandler.hh
"
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#include "
G4OpenGLStoredSceneHandler.hh
"
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#include "
G4OpenGLViewer.hh
"
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#include "
G4OpenGLStoredX.hh
"
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#include "
G4OpenGLStoredXViewer.hh
"
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#include "
G4OpenGLViewerMessenger.hh
"
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G4OpenGLStoredX::G4OpenGLStoredX
():
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G4VGraphicsSystem
(
"OpenGLStoredX"
,
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"OGLSX"
,
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G4VisFeaturesOfOpenGLSX
(),
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G4VGraphicsSystem
::threeD)
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{
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G4OpenGLViewerMessenger::GetInstance
();
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}
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G4OpenGLStoredX::~G4OpenGLStoredX
() {}
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G4VSceneHandler
*
G4OpenGLStoredX::CreateSceneHandler
(
const
G4String
&
name
) {
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G4VSceneHandler
* pScene =
new
G4OpenGLStoredSceneHandler (*
this
, name);
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return
pScene;
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}
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G4VViewer
*
G4OpenGLStoredX::CreateViewer
(
G4VSceneHandler
& scene,
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const
G4String
&
name
) {
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G4VViewer
* pView =
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new
G4OpenGLStoredXViewer ((G4OpenGLStoredSceneHandler&) scene, name);
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if
(pView) {
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if
(pView -> GetViewId () < 0) {
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delete
pView;
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pView = 0;
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G4cerr
<<
"G4OpenGLStoredX::CreateViewer: error flagged by"
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" negative view id in G4OpenGLStoredXViewer creation."
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"\n Destroying view and returning null pointer."
<<
G4endl
;
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}
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}
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else
{
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G4cerr
<<
"G4OpenGLStoredX::CreateViewer: null pointer on"
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" new G4OpenGLStoredXViewer."
<<
G4endl
;
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}
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return
pView;
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}
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#endif
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