Geant4  9.6.p02
 All Classes Namespaces Files Functions Variables Typedefs Enumerations Enumerator Friends Macros Groups Pages
G4OpenGLImmediateSceneHandler.hh
Go to the documentation of this file.
1 //
2 // ********************************************************************
3 // * License and Disclaimer *
4 // * *
5 // * The Geant4 software is copyright of the Copyright Holders of *
6 // * the Geant4 Collaboration. It is provided under the terms and *
7 // * conditions of the Geant4 Software License, included in the file *
8 // * LICENSE and available at http://cern.ch/geant4/license . These *
9 // * include a list of copyright holders. *
10 // * *
11 // * Neither the authors of this software system, nor their employing *
12 // * institutes,nor the agencies providing financial support for this *
13 // * work make any representation or warranty, express or implied, *
14 // * regarding this software system or assume any liability for its *
15 // * use. Please see the license in the file LICENSE and URL above *
16 // * for the full disclaimer and the limitation of liability. *
17 // * *
18 // * This code implementation is the result of the scientific and *
19 // * technical work of the GEANT4 collaboration. *
20 // * By using, copying, modifying or distributing the software (or *
21 // * any work based on the software) you agree to acknowledge its *
22 // * use in resulting scientific publications, and indicate your *
23 // * acceptance of all terms of the Geant4 Software license. *
24 // ********************************************************************
25 //
26 //
27 // $Id$
28 //
29 //
30 // Andrew Walkden 10th February 1997
31 // G4OpenGLImmediateSceneHandler - no Display lists.
32 
33 #ifdef G4VIS_BUILD_OPENGL_DRIVER
34 
35 #ifndef G4OPENGLIMMEDIATESCENEHANDLER_HH
36 #define G4OPENGLIMMEDIATESCENEHANDLER_HH
37 
38 #include "G4OpenGLSceneHandler.hh"
39 #include "globals.hh"
40 
41 class G4OpenGLImmediate;
42 
43 class G4OpenGLImmediateSceneHandler: public G4OpenGLSceneHandler {
44 
45 public:
46 
47  G4OpenGLImmediateSceneHandler (G4VGraphicsSystem& system, const G4String& name);
48  virtual ~G4OpenGLImmediateSceneHandler ();
49  void BeginPrimitives (const G4Transform3D& objectTransformation);
50  void EndPrimitives ();
51  void BeginPrimitives2D (const G4Transform3D& objectTransformation);
52  void EndPrimitives2D ();
53  void BeginModeling ();
54  void EndModeling ();
55  void AddPrimitive (const G4Polyline&);
56  void AddPrimitive (const G4Polymarker&);
57  void AddPrimitive (const G4Text& text);
58  void AddPrimitive (const G4Circle&);
59  void AddPrimitive (const G4Square&);
60  void AddPrimitive (const G4Scale& scale);
61  void AddPrimitive (const G4Polyhedron&);
62  void AddPrimitive (const G4NURBS&);
63 
64 protected:
65 
66  G4bool AddPrimitivePreamble(const G4Visible& visible);
67 
68  void ClearTransientStore ();
69 
70  static G4int fSceneIdCount; // static counter for OpenGLImmediate scenes.
71 };
72 
73 #endif
74 
75 #endif