66 G4Material* soft = material -> GetMaterial(
"soft_tissue");
77 "logical" + volumeName,
90 if (sensitivity==
true)
99 G4Colour colour = colourPointer -> GetColour(colourName);
112 G4cout <<
"Material of Spleen = " << SpleenMat <<
G4endl;
116 G4cout <<
"Density of Material = " << SpleenDensity*
cm3/
g <<
" g/cm^3" <<
G4endl;
119 G4double SpleenMass = (SpleenVol)*SpleenDensity;