66 G4Material* skeleton = material -> GetMaterial(
"skeleton");
77 "logical" + volumeName,
81 "physicalMiddleLowerSpine",
82 logicMiddleLowerSpine,
88 if (sensitivity==
true)
98 G4Colour colour = colourPointer -> GetColour(colourName);
107 G4cout <<
"Volume of MiddleLowerSpine = " << MiddleLowerSpineVol/
cm3 <<
" cm^3" <<
G4endl;
111 G4cout <<
"Material of MiddleLowerSpine = " << MiddleLowerSpineMat <<
G4endl;
115 G4cout <<
"Density of Material = " << MiddleLowerSpineDensity*
cm3/
g <<
" g/cm^3" <<
G4endl;
118 G4double MiddleLowerSpineMass = (MiddleLowerSpineVol)*MiddleLowerSpineDensity;
119 G4cout <<
"Mass of MiddleLowerSpine = " << MiddleLowerSpineMass/
gram <<
" g" <<
G4endl;
122 return physMiddleLowerSpine;