Geant4  9.6.p02
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G4Line.hh
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27 // $Id$
28 //
29 // ----------------------------------------------------------------------
30 // Class G4Line
31 //
32 // Class description:
33 //
34 // Definition of a generic line.
35 
36 // Authors: J.Sulkimo, P.Urban.
37 // Revisions by: L.Broglia, G.Cosmo.
38 // ----------------------------------------------------------------------
39 #ifndef __LINE_H
40 #define __LINE_H
41 
42 #include "G4Curve.hh"
43 
44 class G4Line : public G4Curve
45 {
46 
47 public: // with description
48 
49  G4Line();
50  virtual ~G4Line();
51  // Constructor & destructor.
52 
53  G4Line(const G4Line& orig);
54  G4Line& operator=(const G4Line& right);
55  // Copy constructor and assignment operator.
56 
58  // Transforms and projects the line.
59 
61  // Returns tangent to line at a given point, if existing.
62  // The tangent is computed from the 3D point representation.
63 
64  inline G4double GetPMax() const;
65  inline G4Point3D GetPoint(G4double param) const;
66  inline G4double GetPPoint(const G4Point3D& pt) const;
67  // Accessors methods.
68 
69  inline G4Point3D GetPnt() const;
70  inline G4Vector3D GetDir() const;
71  inline void Init(const G4Point3D& pnt0, const G4Vector3D& dir0);
72  // Get/Set for the geometric data.
73 
74 public: // without description
75 
76  inline G4int IntersectRay2D(const G4Ray& ray);
77  // void IntersectRay2D(const G4Ray& ray, G4CurveRayIntersection& is);
78 
79 protected:
80 
81  inline void InitBounded();
82 
83 private:
84 
85  // geometric data
86  G4Point3D pnt;
87  G4Vector3D dir;
88  G4Vector3D invDir; // dir / |dir|^2 always
89  G4Vector3D v; // dir / |dir| always
90 
91 };
92 
93 #include "G4Line.icc"
94 
95 #endif