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G4HumanPhantomPrimaryGeneratorAction.hh
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1 //
2 // ********************************************************************
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15 // * use. Please see the license in the file LICENSE and URL above *
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18 // * This code implementation is the result of the scientific and *
19 // * technical work of the GEANT4 collaboration. *
20 // * By using, copying, modifying or distributing the software (or *
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25 //
26 // Authors: S. Guatelli and M. G. Pia, INFN Genova, Italy
27 //
28 // Based on code developed by the undergraduate student G. Guerrieri
29 // Note: this is a preliminary beta-version of the code; an improved
30 // version will be distributed in the next Geant4 public release, compliant
31 // with the design in a forthcoming publication, and subject to a
32 // design and code review.
33 //
34 #ifndef G4HumanPhantomPrimaryGeneratorAction_h
35 #define G4HumanPhantomPrimaryGeneratorAction_h 1
36 
38 #include "globals.hh"
39 #include <vector>
40 
41 //class G4HumanPhantomConstruction;
43 class G4ParticleGun;
44 class G4Event;
45 
47 {
48  public:
51 
52  public:
53  void GeneratePrimaries(G4Event* anEvent);
54  void GenerateBeamAlongZ();
55  void GenerateBeamAlongX();
56  void GenerateBeamAlongY();
57  void GenerateIsotropicFlux();
58  void SetBeam(G4String);
59 
60  private:
61  G4ParticleGun* particleGun;
62 
63  G4double x0;
64  G4double y0;
65  G4double z0;
66 
67  std::vector<G4double> probability;
68 
70 
71  G4String beamKind;
72  G4double worldLength;
73 };
74 
75 #endif
76 
77