44   fType = 
"G4HitsModel";
 
   55       G4int nHC = HCE -> GetCapacity ();
 
   56       for (
int iHC = 0; iHC < nHC; iHC++) {
 
   59       for(
size_t iHit = 0; iHit < HC->
GetSize(); ++iHit) {
 
   60         fpCurrentHit = HC -> GetHit (iHit);
 
   61         if (fpCurrentHit) sceneHandler.
AddCompound (*fpCurrentHit);