44 fType =
"G4HitsModel";
55 G4int nHC = HCE -> GetCapacity ();
56 for (
int iHC = 0; iHC < nHC; iHC++) {
59 for(
size_t iHit = 0; iHit < HC->
GetSize(); ++iHit) {
60 fpCurrentHit = HC -> GetHit (iHit);
61 if (fpCurrentHit) sceneHandler.
AddCompound (*fpCurrentHit);