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9.6.p02
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geant4_9_6_p02
source
visualization
HepRep
src
G4HepRepViewer.cc
Go to the documentation of this file.
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//
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// ********************************************************************
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// * License and Disclaimer *
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// * *
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// * The Geant4 software is copyright of the Copyright Holders of *
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// * the Geant4 Collaboration. It is provided under the terms and *
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// * conditions of the Geant4 Software License, included in the file *
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// * LICENSE and available at http://cern.ch/geant4/license . These *
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// * include a list of copyright holders. *
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// * *
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// * Neither the authors of this software system, nor their employing *
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// * institutes,nor the agencies providing financial support for this *
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// * work make any representation or warranty, express or implied, *
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// * regarding this software system or assume any liability for its *
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// * use. Please see the license in the file LICENSE and URL above *
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// * for the full disclaimer and the limitation of liability. *
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// * *
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// * This code implementation is the result of the scientific and *
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// * technical work of the GEANT4 collaboration. *
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// * By using, copying, modifying or distributing the software (or *
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// * any work based on the software) you agree to acknowledge its *
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// * use in resulting scientific publications, and indicate your *
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// * acceptance of all terms of the Geant4 Software license. *
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// ********************************************************************
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//
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// $Id$
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//
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//HepRep
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#include "
HEPREP/HepRep.h
"
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//G4
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#include "
G4Types.hh
"
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//#include "G4VInteractorManager.hh"
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#include "
G4Scene.hh
"
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#include "
G4HepRep.hh
"
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#include "
G4HepRepMessenger.hh
"
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#include "
G4HepRepSceneHandler.hh
"
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//This
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#include "
G4HepRepViewer.hh
"
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using namespace
HEPREP;
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using namespace
std;
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G4HepRepViewer::G4HepRepViewer
(
G4VSceneHandler
& sceneHandler,
const
G4String
&
name
)
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:
G4VViewer
(sceneHandler, sceneHandler.IncrementViewCount(), name),
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geometryIncluded(false) {
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#ifdef SDEBUG
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cout <<
"G4HepRepViewer::G4HepRepViewer "
<< name << endl;
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#endif
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// Make changes to view parameters for HepRep...
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fVP
.
SetCulling
(
false
);
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fDefaultVP
.
SetCulling
(
false
);
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}
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G4HepRepViewer::~G4HepRepViewer
() {
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#ifdef SDEBUG
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cout <<
"G4HepRepViewer::~G4HepRepViewer"
<< endl;
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#endif
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dynamic_cast<
G4HepRep
*
>
(
GetSceneHandler
()->
GetGraphicsSystem
())->removeViewer();
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}
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void
G4HepRepViewer::ClearView
() {
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#ifdef SDEBUG
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cout <<
"G4HepRepViewer::ClearView"
<< endl;
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#endif
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}
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void
G4HepRepViewer::SetView
() {
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#ifdef SDEBUG
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cout <<
"G4HepRepViewer::SetView"
<< endl;
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#endif
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}
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/* NOTE:
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/run/beamOn calls ShowView for every event (unless accumulate is set)
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/vis/viewer/flush calls /vis/viewer/refresh followed by /vis/viewer/update
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/vis/viewer/refresh calls SetView, ClearView, DrawView
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/vis/viewer/update calls ShowView
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*/
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void
G4HepRepViewer::DrawView
() {
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#ifdef SDEBUG
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cout <<
"G4HepRepViewer::DrawView"
<< endl;
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#endif
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if
(!geometryIncluded) {
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// draws the geometry
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NeedKernelVisit
();
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ProcessView
();
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geometryIncluded =
true
;
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}
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}
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void
G4HepRepViewer::ShowView
() {
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#ifdef SDEBUG
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cout <<
"G4HepRepViewer::ShowView"
<< endl;
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#endif
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G4VViewer::ShowView
();
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G4HepRepSceneHandler
* sceneHandler =
dynamic_cast<
G4HepRepSceneHandler
*
>
(
GetSceneHandler
());
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if
(sceneHandler->
closeHepRep
()) {
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sceneHandler->
openHepRep
();
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G4HepRepMessenger
* messenger =
G4HepRepMessenger::GetInstance
();
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if
(messenger->
appendGeometry
()) geometryIncluded =
false
;
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}
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}
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void
G4HepRepViewer::FinishView
() {
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#ifdef SDEBUG
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cout <<
"G4HepRepViewer::FinishView"
<< endl;
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#endif
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G4VViewer::FinishView
();
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}
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void
G4HepRepViewer::reset
() {
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geometryIncluded =
false
;
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}
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