33 #ifndef G4HEPREPSCENEHANDLER_HH
34 #define G4HEPREPSCENEHANDLER_HH 1
115 static G4int sceneIdCount;
142 setAttribute(attribute, name,
G4String(value));
160 void addAttVals(
HEPREP::HepRepAttribute* attribute,
const std::map<G4String,G4AttDef>* attDefs, std::vector<G4AttValue>* attValues);
186 G4String getParentTypeName(
int currentDepth);
189 G4String geometryLayer, eventLayer, calHitLayer;
197 G4int eventNumberWidth;
202 G4bool writeMultipleFiles;
210 std::vector<HEPREP::HepRepInstance*> _geometryInstance;
213 std::vector<G4String> _geometryTypeName;
214 std::map<G4String, HEPREP::HepRepType*> _geometryType;
225 std::map<int, G4String> materialState;