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G4HepRepFileSceneHandler.hh
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27 // $Id$
28 //
29 //
30 // Joseph Perl 27th January 2002
31 // A base class for a scene handler to export geometry and trajectories
32 // to the HepRep xml file format.
33 
34 #ifndef G4HepRepFileSCENEHANDLER_HH
35 #define G4HepRepFileSCENEHANDLER_HH
36 
37 //#define G4HEPREPFILEDEBUG // Comment this out to suppress debug code.
38 
39 #include "G4VSceneHandler.hh"
40 #include "G4Box.hh"
41 #include "G4Cons.hh"
42 #include "G4Tubs.hh"
43 #include "G4Trd.hh"
44 #include "G4Trap.hh"
45 #include "G4Sphere.hh"
46 #include "G4Para.hh"
47 #include "G4Torus.hh"
48 #include "G4Polycone.hh"
49 #include "G4Polyhedra.hh"
50 
51 // HepRep
52 #include "G4HepRepFileXMLWriter.hh"
53 
54 class G4VPhysicalVolume;
55 class G4LogicalVolume;
57 class G4VisTrajContext;
58 
60 
61 public:
63  const G4String& name);
64  virtual ~G4HepRepFileSceneHandler();
65 
67  // No need to implement these, but if you do...
68  void AddSolid(const G4Box&);
69  void AddSolid(const G4Cons&);
70  void AddSolid(const G4Tubs&);
71  void AddSolid(const G4Trd&);
72  void AddSolid(const G4Trap&);
73  void AddSolid(const G4Sphere&);
74  void AddSolid(const G4Para&);
75  void AddSolid(const G4Torus&);
76  void AddSolid(const G4Polycone&);
77  void AddSolid(const G4Polyhedra&);
78  void AddSolid(const G4VSolid&);
79  void AddCompound (const G4VTrajectory&);
80  void InitTrajectory();
81  void AddCompound (const G4VHit&);
82  void InitHit();
85  }
86  void AddCompound (const G4VDigi& digi) {
88  }
89  // void PreAddSolid(const G4Transform3D& objectTransformation,
90  // const G4VisAttributes&);
91  // void PostAddSolid();
92 
94  // Required implementation of pure virtual functions...
95 
96  void AddPrimitive(const G4Polyline&);
97  void AddPrimitive(const G4Text&);
98  void AddPrimitive(const G4Circle&);
99  void AddPrimitive(const G4Square&);
100  void AddPrimitive(const G4Polyhedron&);
101  void AddPrimitive(const G4NURBS&);
102 
105  // Further optional AddPrimtive methods. Explicitly invoke base
106  // class methods if not otherwise defined to avoid warnings about
107  // hiding of base class methods.
108  void AddPrimitive(const G4Polymarker&);
109  void AddPrimitive(const G4Scale& scale) {
111  }
112 
114  // Further optional virtual functions...
115 
116  // void BeginPrimitives(const G4Transform3D& objectTransformation);
117  // void EndPrimitives();
118 
119  void BeginModeling();
120  void EndModeling();
121 
122  void BeginPrimitives2D(const G4Transform3D& objectTransformation);
123  void EndPrimitives2D();
124 
126  // Administration functions.
127 
128  //void ClearStore ();
129  void ClearTransientStore ();
130 
132  // Required...
133 
135 
136 protected:
137  static G4int fSceneIdCount; // Counter for HepRep scene handlers.
138 
139 private:
140  G4HepRepFileXMLWriter *hepRepXMLWriter;
141  void AddHepRepInstance(const char* primName,
142  const G4Visible visible);
143  void CheckFileOpen();
144  int fileCounter;
145  G4bool haveVisible;
146  G4bool inPrimitives2D;
147  G4bool warnedAbout3DText;
148  G4bool warnedAbout2DMarkers;
149  G4bool drawingTraj;
150  G4bool doneInitTraj;
151  G4bool drawingHit;
152  G4bool doneInitHit;
153 
154  const G4VisTrajContext* trajContext;
155 
156  std::vector<G4AttValue>* trajAttValues;
157  std::map<G4String,G4AttDef>* trajAttDefs;
158  std::vector<G4AttValue>* hitAttValues;
159  std::map<G4String,G4AttDef>* hitAttDefs;
160 
161 #ifdef G4HEPREPFILEDEBUG
162  void PrintThings();
163 #endif
164 
165 };
166 
167 #endif