Geant4  9.6.p02
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G4GNASHTransitions.cc
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25 //
26 // $Id$
27 //
28 // 20.08.2010 V.Ivanchenko move constructor and destructor to the source
29 
30 #include "G4GNASHTransitions.hh"
31 #include "G4PhysicalConstants.hh"
32 #include "G4SystemOfUnits.hh"
34 #include "G4HadronicException.hh"
35 
37 {}
38 
40 {}
41 
43 CalculateProbability(const G4Fragment & aFragment)
44 {
45  const G4double k = 135.0 * MeV*MeV*MeV;
46  G4double E = aFragment.GetExcitationEnergy();
47  G4double P = aFragment.GetNumberOfParticles();
48  G4double H = aFragment.GetNumberOfHoles();
49  G4double N = P + H;
50  G4double A = aFragment.GetA();
51 
52  G4double theMatrixElement(k*N/(A*A*A*E));
53  G4double x = E/N;
54  if ( x < 2.0*MeV ) theMatrixElement *= x/std::sqrt(14.0*MeV*MeV);
55  else if ( x < 7.0*MeV ) x *= std::sqrt(x/7.0*MeV);
56  else if ( x < 15.0*MeV ) ;
57  else x *= std::sqrt(15.0*MeV/x);
58 
59  // gg = (6.0/pi2)*a*A
61 
62  G4double Epauli = ((P+1.0)*(P+1.0) + (H+1.0)*(H+1.0) + (P+1.0) - 3.0*(H-1.0))/4.0;
63 
64  G4double Probability = gg*gg*gg *(E-Epauli)*(E-Epauli);
65  Probability /= 2.0*(N+1.0)*h_Planck;
66  Probability *= theMatrixElement;
67 
68  return Probability;
69 }
70 
72 {
73  result.SetNumberOfParticles(result.GetNumberOfParticles()+1);
74  result.SetNumberOfHoles(result.GetNumberOfHoles()+1);
75  if (G4UniformRand() <= result.GetZ()/result.GetA())
76  {
77  result.SetNumberOfCharged(result.GetNumberOfCharged()+1);
78  }
79 
80  if (result.GetNumberOfParticles() < result.GetNumberOfCharged())
81  {
83  }
84 }