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G4FukuiRendererViewer.hh
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27 // $Id$
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30 // Satoshi TANAKA, Fri Jun 28 12:10:14 JST 1996
31 // FukuiRenderer viewer - opens window, hard copy, etc.
32 
33 //=================//
34 #ifdef G4VIS_BUILD_DAWN_DRIVER
35 //=================//
36 
37 
38 #ifndef G4FUKUI_RENDERER_VIEWER_HH
39 #define G4FUKUI_RENDERER_VIEWER_HH
40 
41 #include "G4VViewer.hh"
42 #include "globals.hh"
43 
44 class G4FukuiRendererSceneHandler ;
45 
46 
47 class G4FukuiRendererViewer: public G4VViewer {
48 
49 public:
50 
51  enum FRDEV {FRDEV_PS=1, FRDEV_XWIN=2, FRDEV_PS2=3, FRDEV_XWIN2=4, FRDEV_OPEN_GL=5, FRDEV_DEVICE_END=6} ;
52 
53  //----- constructor and destructor
54  G4FukuiRendererViewer (G4FukuiRendererSceneHandler& scene, const G4String& name);
55  virtual ~G4FukuiRendererViewer ();
56 
57  //----- overriding base class methods
58  void SetView (); // Do nothing. SendViewParameters will do its job.
59  void ClearView ();
60  void DrawView ();
61  void ShowView ();
62 
63  //---- methods inherent to this class
64  void Wait() ;
65  void SendViewParameters () ;
66 
67  void SendDevice( FRDEV dev );
68  void SendDrawingStyle() ;
69 
70 private:
71 
72  G4FukuiRendererSceneHandler& fSceneHandler; // Reference to Graphics Scene for this view.
73 };
74 
75 #endif
76 #endif //G4VIS_BUILD_DAWN_DRIVER