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G4FRClient.cc
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27 // $Id$
28 //
29 // G4FRClient.cc
30 // Yasuhide Sawada & Satoshi Tanaka
31 
32 
33 //=================//
34 #ifndef WIN32
35 //=================//
36 
37 
38 //=================//
39 #ifdef G4VIS_BUILD_VRML_DRIVER
40 //=================//
41 
42 
43 #include <stdio.h>
44 #include "G4FRClient.hh"
45 #include "FRClient.h"
46 
47 G4FRClient::G4FRClient()
48 {
49  fFRClient = NULL;
50  fPort = -1;
51  connected = false;
52 }
53 
54 G4FRClient::~G4FRClient()
55 {
56  if (connected)
57  this->close();
58 }
59 
60 G4bool G4FRClient::connect(const char *hostname, G4int port)
61 {
62  if (connected)
63  return false;
64 
65  delete fFRClient;
66  fFRClient = new FRClient();
67 
68  fPort = port;
69  connected = (fFRClient->connect(hostname, port) < 0) ? false : true ;
70 
71  return connected;
72 }
73 
74 void G4FRClient::close()
75 {
76  delete fFRClient;
77  fFRClient = NULL;
78  connected = false;
79 }
80 
81 G4int G4FRClient::getPort() const
82 {
83  return fPort;
84 }
85 
86 G4FRClient& G4FRClient::operator << (G4int val)
87 {
88  char buf[64];
89  sprintf(buf, "%d", val);
90  fFRClient->send(buf);
91  return *this;
92 }
93 
94 G4FRClient& G4FRClient::operator << (G4double val)
95 {
96  char buf[64];
97  sprintf(buf, "%g", val);
98  fFRClient->send(buf);
99  return *this;
100 }
101 
102 G4FRClient& G4FRClient::operator << (const char *pval)
103 {
104  fFRClient->send(pval);
105  return *this;
106 }
107 
108 G4FRClient& G4FRClient::operator << (G4FRClient& (*func)(G4FRClient&))
109 {
110  return func(*this);
111 }
112 
115 //G4FRClient& endl(G4FRClient& c)
116 //{
117 // return c << "\n";
118 //}
120 
121 #endif //G4VIS_BUILD_VRML_DRIVER
122 
123 #endif //WIN32
124