82 G4Box* sdworld=
new G4Box(
"world", dx/2., dy/2., dz/2.);
85 lvworld, 0,
false, 0);
89 vaworld-> SetForceWireframe(
true);
90 lvworld-> SetVisAttributes(vaworld);
105 runManager-> DefineWorldVolume(
world);
113 G4Box* box=
dynamic_cast<G4Box*
>(
world-> GetLogicalVolume()-> GetSolid());
114 box-> SetXHalfLength(dx/2.);
115 box-> SetYHalfLength(dy/2.);
116 box-> SetZHalfLength(dz/2.);
119 runManager-> GeometryHasBeenModified();
136 world-> GetLogicalVolume()-> GetVisAttributes());