44   fType = 
"G4DigiModel";
 
   55       G4int nDC = DCE -> GetCapacity ();
 
   56       for (
int iDC = 0; iDC < nDC; iDC++) {
 
   59       for(
size_t iDigi = 0; iDigi < DC->
GetSize(); ++iDigi) {
 
   60         fpCurrentDigi = DC -> GetDigi (iDigi);
 
   61         if (fpCurrentDigi) sceneHandler.
AddCompound (*fpCurrentDigi);