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9.6.p02
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geant4_9_6_p02
source
processes
hadronic
models
im_r_matrix
include
G4CollisionNN.hh
Go to the documentation of this file.
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//
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// ********************************************************************
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// * License and Disclaimer *
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// * *
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// * The Geant4 software is copyright of the Copyright Holders of *
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// * the Geant4 Collaboration. It is provided under the terms and *
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// * conditions of the Geant4 Software License, included in the file *
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// * LICENSE and available at http://cern.ch/geant4/license . These *
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// * include a list of copyright holders. *
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// * *
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// * Neither the authors of this software system, nor their employing *
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// * institutes,nor the agencies providing financial support for this *
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// * work make any representation or warranty, express or implied, *
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// * regarding this software system or assume any liability for its *
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// * use. Please see the license in the file LICENSE and URL above *
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// * for the full disclaimer and the limitation of liability. *
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// * *
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// * This code implementation is the result of the scientific and *
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// * technical work of the GEANT4 collaboration. *
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// * By using, copying, modifying or distributing the software (or *
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// * any work based on the software) you agree to acknowledge its *
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// * acceptance of all terms of the Geant4 Software license. *
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// ********************************************************************
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//
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//
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// $Id: G4CollisionNN.hh,v 1.2 2006-06-29 20:32:55 gunter Exp $ //
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#ifndef G4CollisionNN_h
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#define G4CollisionNN_h
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#include "
globals.hh
"
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#include "
G4GeneralNNCollision.hh
"
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#include "
G4CollisionVector.hh
"
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#include "
G4VCrossSectionSource.hh
"
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#include <vector>
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class
G4KineticTrack
;
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class
G4CollisionNN
:
public
G4GeneralNNCollision
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{
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public
:
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G4CollisionNN
();
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virtual
~G4CollisionNN
();
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G4bool
operator==
(
const
G4CollisionNN
&
right
)
const
;
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G4bool
operator!=
(
const
G4CollisionNN
&right)
const
;
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virtual
G4String
GetName
()
const
{
return
"NN CollisionComposite"
; }
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virtual
G4double
CrossSection
(
const
G4KineticTrack
& trk1,
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const
G4KineticTrack
& trk2)
const
;
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private
:
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G4CollisionNN
(
const
G4CollisionNN
&);
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G4CollisionNN
& operator= (
const
G4CollisionNN
&);
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protected
:
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virtual
const
G4VCrossSectionSource
*
GetCrossSectionSource
()
const
{
return
crossSectionSource; }
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virtual
const
G4VAngularDistribution
*
GetAngularDistribution
()
const
{
return
0; }
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virtual
const
G4CollisionVector
*
GetComponents
()
const
{
return
components; }
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virtual
const
std::vector<G4String>&
GetListOfColliders
(
G4int
whichOne)
const
;
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private
:
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G4CollisionVector
* components;
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G4VCrossSectionSource
* crossSectionSource;
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std::vector<G4String> colliders1;
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std::vector<G4String> colliders2;
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};
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#endif
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