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9.6.p02
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geant4_9_6_p02
source
processes
hadronic
models
im_r_matrix
include
G4CollisionManager.hh
Go to the documentation of this file.
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//
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// ********************************************************************
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// * License and Disclaimer *
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// * *
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// * The Geant4 software is copyright of the Copyright Holders of *
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// * the Geant4 Collaboration. It is provided under the terms and *
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// * conditions of the Geant4 Software License, included in the file *
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// * LICENSE and available at http://cern.ch/geant4/license . These *
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// * include a list of copyright holders. *
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// * *
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// * Neither the authors of this software system, nor their employing *
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// * institutes,nor the agencies providing financial support for this *
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// * work make any representation or warranty, express or implied, *
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// * regarding this software system or assume any liability for its *
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// * use. Please see the license in the file LICENSE and URL above *
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// * for the full disclaimer and the limitation of liability. *
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// * *
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// * This code implementation is the result of the scientific and *
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// * technical work of the GEANT4 collaboration. *
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// * By using, copying, modifying or distributing the software (or *
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// * any work based on the software) you agree to acknowledge its *
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// * use in resulting scientific publications, and indicate your *
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// * acceptance of all terms of the Geant4 Software license. *
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// ********************************************************************
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//
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#ifndef G4CollisionManager_hh
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#define G4CollisionManager_hh
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#include "
globals.hh
"
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#include "
G4ListOfCollisions.hh
"
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#include "
G4KineticTrackVector.hh
"
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class
G4KineticTrack
;
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class
G4CollisionInitialState
;
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class
G4CollisionManager
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{
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public
:
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G4CollisionManager
();
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~G4CollisionManager
();
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G4int
Entries
();
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void
AddCollision
(
G4double
time,
G4KineticTrack
* proj,
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G4KineticTrack
*
target
= NULL);
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void
AddCollision
(
G4CollisionInitialState
* collision)
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{
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theCollisionList->push_back(collision);
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}
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void
RemoveCollision
(
G4CollisionInitialState
* collision);
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void
RemoveTracksCollisions
(
G4KineticTrackVector
* ktv);
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void
ClearAndDestroy
();
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G4CollisionInitialState
*
GetNextCollision
();
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void
Print
();
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private
:
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G4CollisionManager
(
const
G4CollisionManager
&);
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G4CollisionManager
& operator= (
const
G4CollisionManager
&);
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private
:
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G4ListOfCollisions
* theCollisionList;
//was sorted (by time) vector...
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};
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inline
G4int
G4CollisionManager::Entries
()
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{
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return
theCollisionList->size();
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}
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#endif
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